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Help me design this potion!
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<blockquote data-quote="Terraism" data-source="post: 5848166" data-attributes="member: 278"><p>This is a really neat idea. Like many others, I might need to steal it for my game at some point.</p><p></p><p></p><p>One thing here - the logic doesn't seem consistent here. Obviously you can say that "it's just magic" and wave it away, but if drinking the fire potion makes you immune (but spitting/pouring makes fire), then my assumption would be that, similarly, drinking the 'poison potion' should make you immune, too. Just suggesting that you make sure you're consistent about how the word is transformed. If your players are at all like mine, being inconsistent with it would be a ticket to all kinds of headaches. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Terraism, post: 5848166, member: 278"] This is a really neat idea. Like many others, I might need to steal it for my game at some point. One thing here - the logic doesn't seem consistent here. Obviously you can say that "it's just magic" and wave it away, but if drinking the fire potion makes you immune (but spitting/pouring makes fire), then my assumption would be that, similarly, drinking the 'poison potion' should make you immune, too. Just suggesting that you make sure you're consistent about how the word is transformed. If your players are at all like mine, being inconsistent with it would be a ticket to all kinds of headaches. :) [/QUOTE]
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