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<blockquote data-quote="Gilladian" data-source="post: 5709788" data-attributes="member: 2093"><p>Hmmm... writing this more or less at random as ideas come to me. Obviously, if he's a golem creator, he'd be using golems to guard his tower. </p><p></p><p>In the basement, he might have waste disposal units (ochre jelly and gelatinous cubes come to mind) and a trash heap/midden area. Maybe if the place has been abandoned for a while some smaller less dangerous creatures that could be bargained with might dwell here. Midges, gremlins, or other fey who could be unable to enter the tower due to hatred of/inability to tolerate cold iron.</p><p></p><p>First level could be all about proving that you're brave/clever enough to deserve to get the wizard's attention. Some sort of trap or puzzle with an obvious but false method to disarm it, and another hidden disarm that is obvious to anyone who can think like a machinist/golem builder. For example, the off switch for the attacking golems is not across the room on the big pillar behind the sealed grating; it's in the hidden hatch right beside the entry door. Of course, since the PCs didn't come IN the entry door, that switch may not be immediately and easily accessible to them!</p><p></p><p>The second level might be living quarters and study areas, but not working labs. Neat little magics that make life easier, programmed entertainment illusions, magical maid service, etc... </p><p></p><p>The third level could be his working labs. Half-finished creations, dangerous lab equipment, heavy machinery that is not properly shut down (drill presses and metal foundry, steam riveters and mechanical hammers could all be found there, depending on the size of his assembly line). Perhaps he has a whole series of small automatons that are only partly functional but are programmed to defend the place.</p><p></p><p>Hope a few ideas here work for you...</p></blockquote><p></p>
[QUOTE="Gilladian, post: 5709788, member: 2093"] Hmmm... writing this more or less at random as ideas come to me. Obviously, if he's a golem creator, he'd be using golems to guard his tower. In the basement, he might have waste disposal units (ochre jelly and gelatinous cubes come to mind) and a trash heap/midden area. Maybe if the place has been abandoned for a while some smaller less dangerous creatures that could be bargained with might dwell here. Midges, gremlins, or other fey who could be unable to enter the tower due to hatred of/inability to tolerate cold iron. First level could be all about proving that you're brave/clever enough to deserve to get the wizard's attention. Some sort of trap or puzzle with an obvious but false method to disarm it, and another hidden disarm that is obvious to anyone who can think like a machinist/golem builder. For example, the off switch for the attacking golems is not across the room on the big pillar behind the sealed grating; it's in the hidden hatch right beside the entry door. Of course, since the PCs didn't come IN the entry door, that switch may not be immediately and easily accessible to them! The second level might be living quarters and study areas, but not working labs. Neat little magics that make life easier, programmed entertainment illusions, magical maid service, etc... The third level could be his working labs. Half-finished creations, dangerous lab equipment, heavy machinery that is not properly shut down (drill presses and metal foundry, steam riveters and mechanical hammers could all be found there, depending on the size of his assembly line). Perhaps he has a whole series of small automatons that are only partly functional but are programmed to defend the place. Hope a few ideas here work for you... [/QUOTE]
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