I've long been a fan of this entry from the 2015 One Page Dungeon contest:
I run a world-hopping campaign in D&D 5E, and I'd love to slot this in there. The characters are currently level 13, so I thought this would be a fun way to let them fight simple things like rats, with a twist.
But I know my group, and I know they won't be satisfied with a simple "kill everything in sight" dungeon crawl. They're going to want to talk with the tiny people who live in the walls. Maybe negotiate for the return of the rings. Maybe there should be multiple factions within the Ahjualused? Could there be an excuse to go into the rat tunnels?
I just can't find a "way in" to start fleshing this out, so I thought I'd throw this open and see if anyone has any good suggestions. How would you go about expanding this adventure into an actual storyline that would include social opportunities?
I run a world-hopping campaign in D&D 5E, and I'd love to slot this in there. The characters are currently level 13, so I thought this would be a fun way to let them fight simple things like rats, with a twist.
But I know my group, and I know they won't be satisfied with a simple "kill everything in sight" dungeon crawl. They're going to want to talk with the tiny people who live in the walls. Maybe negotiate for the return of the rings. Maybe there should be multiple factions within the Ahjualused? Could there be an excuse to go into the rat tunnels?
I just can't find a "way in" to start fleshing this out, so I thought I'd throw this open and see if anyone has any good suggestions. How would you go about expanding this adventure into an actual storyline that would include social opportunities?