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Help me introduce the game to my wife
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<blockquote data-quote="Kealios" data-source="post: 2271746" data-attributes="member: 20461"><p>Without reading the rest of the thread (quick lunch, sorry), I'd say two things:</p><p></p><p>1) Help her design her character by asking what she likes and dislikes, and what she hopes to do, and give her the mechanics so she can jump in and play (she'll learn all about feats and skills soon enough).</p><p></p><p>2) Give her more than combat. This may sound sexist, but not all women enjoy combat, and combat-oriented campaigns. My wife, at least, enjoys character development and intrigue and puzzle-solving FAR above fighting--that part almost turns her off at times. Be selective of the content you provide her until she gets a feel for the game and her play style--which can, in some gamers, take years to discover. But that's why we play, right? The discovery is all.</p><p></p><p>Kealios</p></blockquote><p></p>
[QUOTE="Kealios, post: 2271746, member: 20461"] Without reading the rest of the thread (quick lunch, sorry), I'd say two things: 1) Help her design her character by asking what she likes and dislikes, and what she hopes to do, and give her the mechanics so she can jump in and play (she'll learn all about feats and skills soon enough). 2) Give her more than combat. This may sound sexist, but not all women enjoy combat, and combat-oriented campaigns. My wife, at least, enjoys character development and intrigue and puzzle-solving FAR above fighting--that part almost turns her off at times. Be selective of the content you provide her until she gets a feel for the game and her play style--which can, in some gamers, take years to discover. But that's why we play, right? The discovery is all. Kealios [/QUOTE]
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