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Help me Kill a PC
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<blockquote data-quote="Empirate" data-source="post: 5792838" data-attributes="member: 78958"><p>That sounds like a very un-fun campaign to me. The player is humiliated at every turn by a DM-controlled menace for a while, then killed off, no chance of survival. Is that really how you want to structure a game, after this statement:</p><p></p><p>"I like the Roleplaying and storycrafting aspects of DnD more than the system and mathematical aspects"</p><p></p><p>???</p><p></p><p>How does your "plot", complete with foregone conclusion of the outcome, further roleplaying and storycrafting? How does it further <em>anything </em>but a petty, petty vendetta between player-DMs?</p><p></p><p>Really, you decided to kill a PC, go ahead and do it. Don't bother with asking how, with in-game consistency or whatever, since for the PC it doesn't matter anyway... pointless game is pointless.</p><p></p><p></p><p></p><p>As an aside, if you want to step in as DM and "master" the dungeon, i.e. the game, for a 13th level party with above-average power - then you should really get reading and understanding the game's mechanics right now. Not being able to understand a character sheet (I'm assuming you're joking, but still) is a serious, even crippling defect if you want to DM, best do something about it.</p><p></p><p></p><p>[/RANT]</p></blockquote><p></p>
[QUOTE="Empirate, post: 5792838, member: 78958"] That sounds like a very un-fun campaign to me. The player is humiliated at every turn by a DM-controlled menace for a while, then killed off, no chance of survival. Is that really how you want to structure a game, after this statement: "I like the Roleplaying and storycrafting aspects of DnD more than the system and mathematical aspects" ??? How does your "plot", complete with foregone conclusion of the outcome, further roleplaying and storycrafting? How does it further [I]anything [/I]but a petty, petty vendetta between player-DMs? Really, you decided to kill a PC, go ahead and do it. Don't bother with asking how, with in-game consistency or whatever, since for the PC it doesn't matter anyway... pointless game is pointless. As an aside, if you want to step in as DM and "master" the dungeon, i.e. the game, for a 13th level party with above-average power - then you should really get reading and understanding the game's mechanics right now. Not being able to understand a character sheet (I'm assuming you're joking, but still) is a serious, even crippling defect if you want to DM, best do something about it. [/RANT] [/QUOTE]
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