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<blockquote data-quote="Empirate" data-source="post: 5793928" data-attributes="member: 78958"><p>Zipster, after your last post, your PoV makes a little more sense to me, and I regret my rather aggressive tone from before. However, I think Greenfield is on the right track with his opening remark: <em>don't do it, it's a trap!</em> (the rest of his suggestions is his usual awesome, as well, unfortunately can't XP right now).</p><p>Whenever I see a post starting with "help me kill a PC" or "how to make so they all die horribly" or "suggestions for TPK?" or something like that, I facepalm so hard it hurts. Really, while one can, maybe, under certain circumstances, make a story work that revolves around a powerful NPC having it in for the PCs (or just one of them), that's just not the norm. Usually, such a story will end in hurt feelings all around.</p><p></p><p>What I'd suggest is a clean slate: everybody rolls up new characters, you hand out some starting equipment, welcome back to the land of mere mortal adventurers! It's always hard (and IME unfulfilling) to pick up the pieces where someone else left off. As it is also hard for a former DM to shut up about how stuff is supposed to work when he planted the seeds (magic items he handed out, plotlines he laid out etc.). Better for all concerned to just drop the idea of "payback's a bitch", and just start afresh.</p></blockquote><p></p>
[QUOTE="Empirate, post: 5793928, member: 78958"] Zipster, after your last post, your PoV makes a little more sense to me, and I regret my rather aggressive tone from before. However, I think Greenfield is on the right track with his opening remark: [I]don't do it, it's a trap![/I] (the rest of his suggestions is his usual awesome, as well, unfortunately can't XP right now). Whenever I see a post starting with "help me kill a PC" or "how to make so they all die horribly" or "suggestions for TPK?" or something like that, I facepalm so hard it hurts. Really, while one can, maybe, under certain circumstances, make a story work that revolves around a powerful NPC having it in for the PCs (or just one of them), that's just not the norm. Usually, such a story will end in hurt feelings all around. What I'd suggest is a clean slate: everybody rolls up new characters, you hand out some starting equipment, welcome back to the land of mere mortal adventurers! It's always hard (and IME unfulfilling) to pick up the pieces where someone else left off. As it is also hard for a former DM to shut up about how stuff is supposed to work when he planted the seeds (magic items he handed out, plotlines he laid out etc.). Better for all concerned to just drop the idea of "payback's a bitch", and just start afresh. [/QUOTE]
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