So I've been thinking about some things and after watching a couple episodes of Hoarders and the discussions of Information Hoarding, I really want to make an adventure based on entry into a wizard's hoard. The party has heard that the Mage has a McGuffin of note, and they need to find it... But noone was expecting to walk into the midst of what they found.
Thousands of tomes from around the planes. Magical experiments trapped in piles of debris from Creation spells. Extradimensional spaces filled with detritus of a hundred years of experiments. And somewhere trapped in his own pile of paranoia and slowly unraveling sanity a wizard who has anchored the whole place, and is trapped within.
Fire would be dangerous as, well, you're looking at burning down a good portion of the Hoard. Unique ecologies from mice who have grown eating the leavings of a hundred years of arcane experimentation. The Mage has reduced his physical form to just keep creating, going from an epic spellcaster of mighty prowess down to a tired old man/woman who just cannot stop with their obsessions.
An entire room of half-built constructs? Unseen servants gone feral over the constant attempts to clean a mess that just... won't... stop. Bodies of adventurers that have died along the way trapped in deadfalls of thousands of potions mixed into a hundred deadly concoctions.
What do you think would be the ecology of such a place? I'm thinking Awakened vermin, various half-built constructs, living spells of many flavors, unseen servants turned to various elemental beasties, oozes risen from the leavings, random summoned creatures, physical and mystic traps, ragamuffin, and even some trash-obsessed fey. Perhaps the mage's familiar is actually running the show, given free reign as the Mage deteriorated into a husk of his former self, or others. Just want some opinions on what you would include in such a locale.
Slainte,
-Loonook.
Thousands of tomes from around the planes. Magical experiments trapped in piles of debris from Creation spells. Extradimensional spaces filled with detritus of a hundred years of experiments. And somewhere trapped in his own pile of paranoia and slowly unraveling sanity a wizard who has anchored the whole place, and is trapped within.
Fire would be dangerous as, well, you're looking at burning down a good portion of the Hoard. Unique ecologies from mice who have grown eating the leavings of a hundred years of arcane experimentation. The Mage has reduced his physical form to just keep creating, going from an epic spellcaster of mighty prowess down to a tired old man/woman who just cannot stop with their obsessions.
An entire room of half-built constructs? Unseen servants gone feral over the constant attempts to clean a mess that just... won't... stop. Bodies of adventurers that have died along the way trapped in deadfalls of thousands of potions mixed into a hundred deadly concoctions.
What do you think would be the ecology of such a place? I'm thinking Awakened vermin, various half-built constructs, living spells of many flavors, unseen servants turned to various elemental beasties, oozes risen from the leavings, random summoned creatures, physical and mystic traps, ragamuffin, and even some trash-obsessed fey. Perhaps the mage's familiar is actually running the show, given free reign as the Mage deteriorated into a husk of his former self, or others. Just want some opinions on what you would include in such a locale.
Slainte,
-Loonook.