Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
help me modify a section of Phandelver
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Grognak" data-source="post: 7052323" data-attributes="member: 6808057"><p>So I'm running Phandelver for the first time (I'm loving it and my players are loving it) and I'm now starting to get comfortable modding the module a little.</p><p></p><p>Currently they are all third level, and they are already starting to overpower encounters (there's five of them, playing the pregens). </p><p></p><p>So the first thing I want to do is start beefing up some of the scenarios with higher powered creatures. So I'm reading up on CRs in the MM and how that works. </p><p></p><p>They want a challenge. We've just added in the slower healing option from the DMG to help with that.</p><p></p><p>They've been out adventuring. Cleared Wyvern Tor. Spoke to the banshee. Parlayed their way out of Old Owl Well...now they are on their way back to Phandalin.</p><p></p><p>They cleared about 3/4 of the Redbrand hideout and killed the Nothic, but the wizard escape. When they get back to Phandalin I'm going to have the Redbrand problem be even worse and have them go back to kill off the ones they snuck past (they were disguised until the end).</p><p></p><p>I'm looking for 1. a plausable monster that they would have down there with them as a kind of new mini boss. Something to replace the Nothic. Something CR4 or higher.</p><p></p><p>And 2. some suggestions for new traps they may have set. And also finally, a way to have a sense of closure with the Redbrands once and for all. How do we know they're gone for good? How do they convince the town?</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="Grognak, post: 7052323, member: 6808057"] So I'm running Phandelver for the first time (I'm loving it and my players are loving it) and I'm now starting to get comfortable modding the module a little. Currently they are all third level, and they are already starting to overpower encounters (there's five of them, playing the pregens). So the first thing I want to do is start beefing up some of the scenarios with higher powered creatures. So I'm reading up on CRs in the MM and how that works. They want a challenge. We've just added in the slower healing option from the DMG to help with that. They've been out adventuring. Cleared Wyvern Tor. Spoke to the banshee. Parlayed their way out of Old Owl Well...now they are on their way back to Phandalin. They cleared about 3/4 of the Redbrand hideout and killed the Nothic, but the wizard escape. When they get back to Phandalin I'm going to have the Redbrand problem be even worse and have them go back to kill off the ones they snuck past (they were disguised until the end). I'm looking for 1. a plausable monster that they would have down there with them as a kind of new mini boss. Something to replace the Nothic. Something CR4 or higher. And 2. some suggestions for new traps they may have set. And also finally, a way to have a sense of closure with the Redbrands once and for all. How do we know they're gone for good? How do they convince the town? Thanks! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
help me modify a section of Phandelver
Top