Hypersmurf
Moderatarrrrh...
dcollins, Patryn, enough with the bickering, okay?
-Hyp.
(Moderator)
-Hyp.
(Moderator)
smetzger said:Let me beat this dead horse some more
Here is what I like about take 20 on Search checks and generally being able to retry something. In 1e and 2e when the characters had a reasonable suspicion that there was a secret door in a specific area they got to roll once and if they didn't find it, oh well. This could be a major plot problem if they needed to get through the door in order to defeat the BBEG.
Hypersmurf said:You know, it only just occurred to me... but for... well, years now - since well before 3E was released - my immediate reaction on hitting a location where I suspect a secret door exists in Nethack has been "n 20 s". Search 20 times.
Unless there's a monster in the room, or I'm hungry, or there's some other reason I'm threatened or under pressure.
I've been taking 20 on searches without realising it!
-Hyp.
Patryn of Elvenshae said:Well, shoot. I guess if you gotta throw in the towel, Nethack's a good reason to do so.
Nail said:....still, "taking 20" on trap searches does take the guesswork out, for the players anyway.
"I didn't find a trap after taking 20? Okay, that means it's either not there or it's way too freaking difficult. Either way, lets move on."