Help me *Plot* an Invasion campaign!

Stuff to think about...

- What goal/motivations have the invaders?

This might be something to find out in the course of the campaign... something leading to a way to stop them maybe.

- What role have the PCs?

They should have a significant role, so they can dictate to a degree what's going on, not just get their orders and do what has to be done, as this would allow for very little freedom.

Some random ideas:

Ways to hinder/harrass the enemy (missions, that could be done).

- Destroy specific threats (space blockade, supply lines, messenger ships, command vessels, etc)
- Get information: Infiltrate/board/capture a ship (or whatever) and get some data out there.
- Get help: Find an ancient weapon to confront them. This could be a follow-up to a mission to gain information about the enemy. First find a weakness, then a weapon to exploit it.
- Diplomatic missions: Find allies and convince them to stand together.
- Investigative missions: Find traitors in your own lines.

Bye
Thanee
 
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