osarusan
Explorer
For my game I'm combining EN World's Elements of Magic: Revised with S.T. Cooley Publishing's Buy the Numbers system. I've got almost all the kinks worked out but I'm having a bit of trouble figuring out an equation to convert the magic point system from EoM to the point buy system of BtN. The BtN system basically lets players spend XP to buy abilities, spell slots, feats, you name it rather than gaining levels. I wanted to make EoM compatible with this point-buy system. It's been four years since I took calculus and I don't remember how to do this kind of math problem.
I need someone to help me find the curve equation for the following points:
(5, 15.2)
(11, 12.3)
(17, 23.3)
(26, 24.4)
(35, 33.3)
(45, 51)
(56, 53.6)
(68, 76.7)
(81, 76.9)
(95, 89.3)
(110, 76.5)
(130, 95.5)
(152, 94.8)
(177, 114.8)
(205, 109.3)
(235, 125.3)
(265, 128)
(297, 149.1)
(332, 127.1)
(370, 132.2)
What the points represent is the number of magic points a spellcaster should have at each level (1-20), by the cost-per-point that I calculated from the tables in EoM and BtN. When I can find an equation that fits this set of points, that equation can be used to calculate the cost of each magic point the player wants to buy (where x=the number of points the player will have, and y=the cost of that point).
I know these points will not make a very good curve... in fact just picturing it in my head I can tell that it's going to look really really strange. But if someone who is decent in math can find an equation that at least comes near to this one, I'd be really grateful.
I need someone to help me find the curve equation for the following points:
(5, 15.2)
(11, 12.3)
(17, 23.3)
(26, 24.4)
(35, 33.3)
(45, 51)
(56, 53.6)
(68, 76.7)
(81, 76.9)
(95, 89.3)
(110, 76.5)
(130, 95.5)
(152, 94.8)
(177, 114.8)
(205, 109.3)
(235, 125.3)
(265, 128)
(297, 149.1)
(332, 127.1)
(370, 132.2)
What the points represent is the number of magic points a spellcaster should have at each level (1-20), by the cost-per-point that I calculated from the tables in EoM and BtN. When I can find an equation that fits this set of points, that equation can be used to calculate the cost of each magic point the player wants to buy (where x=the number of points the player will have, and y=the cost of that point).
I know these points will not make a very good curve... in fact just picturing it in my head I can tell that it's going to look really really strange. But if someone who is decent in math can find an equation that at least comes near to this one, I'd be really grateful.