sithramir
First Post
My player is going to make a necromancer. I informed him of the awesome mystic theurge class for it and he liked the idea.
He is making this new character into my campaign at 9th level right now. Here is what he has asked of me:
So what do you guys think of that item? What could be done with it? I'm very bad at the item creation costs. I think having him be able to disguise undead at will from it is overpowerful. I see no problem with him being able to do it several times per day as it doesn't last long or maybe on one creature for a long period of time or something. But what would the real costs of this item be? It seems to me like it should cost a lot.
Secondly, Is there a basis for shadowweave item creation costs that I missed? I know for most items it woldn't be a big deal but for items that duplicate spells they would be as shadow spells and hence would be in some ways much more powerful. Any ideas? Suggestions?
Thanks
He is making this new character into my campaign at 9th level right now. Here is what he has asked of me:
First, i want to make an item (probably amulet) that would allow me to use the 2nd level arcane spell "disguise undead" at will. (I think it's from T&B; if not, then it must be from FR.) Normally an "on command" item costs cstr lvl X spl lvl X 1800gp, but this spell is one i might be using simultaneously on multiple targets. It seems a little overpowered for me to be able to cast such a spell whenever i want: (imagine if the spell were "bull's strength" instead: the whole party would be constantly bull-strengthed) -- but this is not a combat spell, so maybe it's okay. Do you think there should be a daily limit on such an item? If so, five seems
like the obvious choice, but then the item wouldn't really serve my purose since the spell only lasts 30 minutes. (If the price would help you decide how powerful you think it should be: 2 X 3 X 1800 = 10,800 -- but since i'm making it myself during character creation, it would be 70% of this or 7,560.) My other option would be to have it work on just one undead at a time, which would not be as exciting for me, but might do just fine.
Second, i need to hire other mages to cast a couple of the spells for me for items i'm making. I'm thinking a spell cast by a shadowweave caster might cost twice as much as one cast by a weave caster, but maybe it should be more like five or ten times as much. This seems unlikely though, since the demand for shadowweave items is relatively small, just like the supply.
Also, i might know a few shadowweave users who might cut me a break since i'm one myself. What do you think the cost to me for such shadowweave casting should be?
So what do you guys think of that item? What could be done with it? I'm very bad at the item creation costs. I think having him be able to disguise undead at will from it is overpowerful. I see no problem with him being able to do it several times per day as it doesn't last long or maybe on one creature for a long period of time or something. But what would the real costs of this item be? It seems to me like it should cost a lot.
Secondly, Is there a basis for shadowweave item creation costs that I missed? I know for most items it woldn't be a big deal but for items that duplicate spells they would be as shadow spells and hence would be in some ways much more powerful. Any ideas? Suggestions?
Thanks