A player in my campaign has an interesting character. She is currently a Rogue 1/Fighter 1, but her character was at one point revived from the point of death by a temple of Pelor, and so she has a bit of a warm softie for the god of healing. I was opening the cleric class to her, but I'm not sure it'd fit well with her character. Bard was another class we'd thought about for her, but I'd like a class that acknowledges her debt to Pelor somehow.
So I figured, why not alter the bard?
Here's where I'd like your help. I want to balance the class (which I've called "Missionary" or "evangelist") with the bard, but I'd like it to be a divine caster with the ability to make powerful speeches and inspirational statements rather than singing. I imagine I'd want to change the spell list a bit, as well.
Would I need to toss a bone to make up for the change from arcane spells to divine ones? I know divine spells lack the punch that arcane ones have, but if I put more protective spells and fewer wacky arcane ones in, and leave the illusion and enchantment spells, do you think that'd work?
What would you do?
So I figured, why not alter the bard?
Here's where I'd like your help. I want to balance the class (which I've called "Missionary" or "evangelist") with the bard, but I'd like it to be a divine caster with the ability to make powerful speeches and inspirational statements rather than singing. I imagine I'd want to change the spell list a bit, as well.
Would I need to toss a bone to make up for the change from arcane spells to divine ones? I know divine spells lack the punch that arcane ones have, but if I put more protective spells and fewer wacky arcane ones in, and leave the illusion and enchantment spells, do you think that'd work?
What would you do?