I give them xp regardless. The game is a game, to have fun. Why should I try to punish players for missing a game? Missing the game is the punishment. My players don't want to miss games, then can't make games at times because other things come up, be they business or pleasure.Lysander said:How do you handle missing players/character? Especially if you're trying to keep some semblance of cohesion to the plot?
Lysander said:How do you handle missing players/character? Especially if you're trying to keep some semblance of cohesion to the plot?
My personal rule is, as long as they knew before hand, and they have a legitimate reason to be absent, they get full experience
Absolutely. Moreover, just about every time treasure is "split", it's not even. Given the pricing of magic items, that's unavoidable.dulsin said:The divission of treasure is always something that should be done IN CHARACTER!
Lysander said:The DM, upset at this guy's behavior, made up some lame excuse as to why his character was absent from the party (basically, "you guys got into and argument and he stormed off." ) and we went on our merry way.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.