Andrew D. Gable
First Post
Wendigo Spawn
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"Wendigo spawn" is an acquired template that may be added to any humanoid with less than 17 Hit Dice.
Size/Type: Size increases by one category, and the creature's type changes to monstrous humanoid.
Hit Dice: Change hit dice to d8, unless the base creature’s is higher because of class levels.
Speed: As base creature.
AC: The base creature gains +3 natural armor.
Attacks: The base creature gains a 2 claws and a bite attack,m unless it already has them. In addition, the creature can still use any attacks it had pre-infection, such as weapons.
Damage: Determine damage for the claw and bite attacks acording to the chart below.
Size - Claw - Bite
----- ----- -----
M - - - 1d6 - - 1d8
L - - - 1d8 - - 2d6
Special Qualities: Fast healing 3, damage reduction 10/fire, cold resistance 5, heart of ice
Saves: As base creature.
Abilities: Str +4, Dex +4, Con +4, Int 4, Wis +2, Cha +2.
Skills: As base creature.
Feats: A wendigo spawn has all the feats of the base creature, as well as Winter’s Child (Savage Species).
Climate/Terrain: Any cold or temperate land.
Organization: Solitary or cult (2-5).
Challenge Rating: +2
Treasure: Standard
Alignment: Usually CE
Advancement: By character class
Heart of Ice (Ex): One of the great weaknesses of wendigo is their icy heart. Any blow to the heart with a flaming weapon causes the wendigo to make a Fortitude save (DC 10+dmg inflicted) or be killed.
The less than 17 HD thing I added since the spawn can advance by level, and I set 17 as the threshold for ascendance to the full wind spirit form.
============
"Wendigo spawn" is an acquired template that may be added to any humanoid with less than 17 Hit Dice.
Size/Type: Size increases by one category, and the creature's type changes to monstrous humanoid.
Hit Dice: Change hit dice to d8, unless the base creature’s is higher because of class levels.
Speed: As base creature.
AC: The base creature gains +3 natural armor.
Attacks: The base creature gains a 2 claws and a bite attack,m unless it already has them. In addition, the creature can still use any attacks it had pre-infection, such as weapons.
Damage: Determine damage for the claw and bite attacks acording to the chart below.
Size - Claw - Bite
----- ----- -----
M - - - 1d6 - - 1d8
L - - - 1d8 - - 2d6
Special Qualities: Fast healing 3, damage reduction 10/fire, cold resistance 5, heart of ice
Saves: As base creature.
Abilities: Str +4, Dex +4, Con +4, Int 4, Wis +2, Cha +2.
Skills: As base creature.
Feats: A wendigo spawn has all the feats of the base creature, as well as Winter’s Child (Savage Species).
Climate/Terrain: Any cold or temperate land.
Organization: Solitary or cult (2-5).
Challenge Rating: +2
Treasure: Standard
Alignment: Usually CE
Advancement: By character class
Heart of Ice (Ex): One of the great weaknesses of wendigo is their icy heart. Any blow to the heart with a flaming weapon causes the wendigo to make a Fortitude save (DC 10+dmg inflicted) or be killed.
The less than 17 HD thing I added since the spawn can advance by level, and I set 17 as the threshold for ascendance to the full wind spirit form.
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