Fearkeeper
First Post
Hi, I'm running Tomb of Horrors 3.5 for my gaming group and I was wondering if there are rules for starting them at level 9? Specifically, how do they handle gear and money and magical items? In 4e there are nice little rules for handling this sort of thing, but I can't find anything like that for 3.5. If there aren't any official rules for this, how do you recommend handling it?