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<blockquote data-quote="thewok" data-source="post: 4950352" data-attributes="member: 60907"><p>I have a similar problem. My RP group wanted me to GM a horror campaign for October. Vampire was mentioned by one player, but the others have fallen for the idea of playing regular mortal characters.</p><p></p><p>The one who wanted to play Vampire obviously just wants to be a vampire. I believe she just wants to be uber-powerful rather than play a horror campaign.</p><p></p><p>How can I hook her into this game? I wouldn't be averse to her playing a vampire, but the game will be taking place in a podunk town that no vampire would bother hunting in. She did have the idea of playing a local guide, but there's a problem there as well:</p><p></p><p>Since one of the players won't be able to make it tomorrow, I want to postpone the start of the actual game until next week and run a prelude for the other two. So, if my vamp-wannabe goes with her local guide idea, my prelude goes out the window.</p><p></p><p>I guess I should give more details on the campaign. The players are small-time ghost hunters who want to make a name for themselves. So, they have saved up and are going to Barrow, Alaska, where 2 years ago, a series of grisly murders happened during the area's "long night." It has been said that the ghosts of the murdered people showed up the next year and re-enacted their deaths at what is believed to be the exact time of their deaths the year previous. The player characters want to investigate these phenomena.</p><p></p><p>The characters are from Texas. So now you see the problem. I can't run a prelude in Texas with a local Alaskan (probably a native), and I don't want to start the main story with 1/3 of the group unable to make it.</p><p></p><p>Any ideas on how to resolve this issue?</p></blockquote><p></p>
[QUOTE="thewok, post: 4950352, member: 60907"] I have a similar problem. My RP group wanted me to GM a horror campaign for October. Vampire was mentioned by one player, but the others have fallen for the idea of playing regular mortal characters. The one who wanted to play Vampire obviously just wants to be a vampire. I believe she just wants to be uber-powerful rather than play a horror campaign. How can I hook her into this game? I wouldn't be averse to her playing a vampire, but the game will be taking place in a podunk town that no vampire would bother hunting in. She did have the idea of playing a local guide, but there's a problem there as well: Since one of the players won't be able to make it tomorrow, I want to postpone the start of the actual game until next week and run a prelude for the other two. So, if my vamp-wannabe goes with her local guide idea, my prelude goes out the window. I guess I should give more details on the campaign. The players are small-time ghost hunters who want to make a name for themselves. So, they have saved up and are going to Barrow, Alaska, where 2 years ago, a series of grisly murders happened during the area's "long night." It has been said that the ghosts of the murdered people showed up the next year and re-enacted their deaths at what is believed to be the exact time of their deaths the year previous. The player characters want to investigate these phenomena. The characters are from Texas. So now you see the problem. I can't run a prelude in Texas with a local Alaskan (probably a native), and I don't want to start the main story with 1/3 of the group unable to make it. Any ideas on how to resolve this issue? [/QUOTE]
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