Cyrik Skylark
First Post
My party has gotten itself into a bit of a dillemma. We're a high-level party, with levels ranging from 17-20. Our group is currently in the middle of a rather lengthy, plane-hopping quest; we've been progressing in it, off and on, over the past ten levels or so.
Anyhow, in the beginning of the quest, we stumbled across a book that a group of devils, for some reason, were quite intent on obtaining. In the process of "liberating" this book from the library on the Plane of Concordant Opposition (near the Spire), my psychic warrior (through use of the Autohypnosis skill) memorized the entire book as a back-up, in case the devils managed to get the book back from us.
Which brings us to our current dilemma. Near the end of our last session, a random guy showed up and asked to speak with us. Long and short of it, he was hired to retrieve the information my character had memorized - whether by taking it from my mind, or killing our party. He also mentioned that he had been hired for a sum of several million gp.
For the time being, we haven't quite made up our mind, but the three players who were there wanted to take our chances fighting him - we figure that if the devils are investing that much in trying to suppress this information, it must be pretty vital.
Our party make up and specializations are as follows:
Fighter 1/Psychic Warrior 15/Psychic Weapon Master 4 - spiked chain wielder, took Expanded Knowledge to get Metamorphosis. He's the main tank of the party, and is an AC specialist - completely buffed, his AC can reach about 74.
Wizard/Archmage (18th level, not sure about exact breakdown) - fairly standard "boom" mage, also knows Shapechange and Mordenkainen's Disjunction.
Cleric 14/Temple Raider of Olidammara 6 (modified to give caster levels instead of independent spellcasting abilities) - Took leadership, so we effectively have a copy of him running around at 17th level. Both he and his cohort cast as 17th level clerics. Cleric of Olidammara, lots of thievely abilities
Paladin 7/Kensai 10 (not completely sure about this breakdown, either) - Secondary tank, deals more damage than the PsiWar, but AC isn't as high. Paladin abilities are currently unusable due to transgressions.
Ranger/Wizard/Bladesinger (not sure about breakdown) - Fairly standard bladesinger build
Psion 18 - "Boom" psion, also an Egoist, makes liberal use of Greater Metamorphosis, Fission, and Temporal Acceleration
Psion 7/Shadow Mind 10 - Telepath with a secondary specialization in astral constructs. Can currently manifest 9th level constructs. Due to feats and powers, he could theoretically manifest as many as 20 constructs (from 6th to 9th level) in a single round (Temporal Acceleration, Schism, and a feat that grants bonus lower-level constructs)
Wizard/Incantrix - Wizard who specializes in non-evocation spells
Rogue 17 - New player, so she's still finding her niche.
In addition, we've got around 300,000 in cash between all of us, but we are rather underequipped for our levels - the best-equipped is my character, and he's down from where he should be by about 300-400,000.
After several communes, and speaking with the man himself, we were able to obtain the following information:
1) The devils, in fact, already have the knowledge from the book. This operation is strictly to keep the knowledge out of our hands. So backing out of the fight is still an option.
2) He considers our two psions of "moderate" power.
3) When our wizard looked at him (wizard has a permanent detect magic ability), he was nearly knocked out.
4) Our wizard might have a chance to dispel his powers.
5) Storming the Nine Hells to retrieve the book might be easier than defeating him.
6) Having two solars aid us wouldn't change the balance much
7) He's apparently immune to the effects of Time Stop/Temporal Acceleration.
8) Olidammara wouldn't bet on us to win the fight. And in this case, Olidammara would be betting safe.
Our battle plan, as it stands now, is like this:
1) Clerics Greater Planar Ally with their 8th level spells, bringing in two planetars each
2) Clerics Gate in a solar each - although if anyone has any good ideas for other creatures to gate in, I'd appreciate it - 34 HD is our limit.
3) Wizard leads off the fight with a Mord's Disjunction, hopefully taking down his buffs. Meanwhile, he's got Shapechange cast, and in a pinch will shift into a beholder and fix the antimagic ray on the psion.
4) Everyone else pulls out the big guns.
So, any advice?
Anyhow, in the beginning of the quest, we stumbled across a book that a group of devils, for some reason, were quite intent on obtaining. In the process of "liberating" this book from the library on the Plane of Concordant Opposition (near the Spire), my psychic warrior (through use of the Autohypnosis skill) memorized the entire book as a back-up, in case the devils managed to get the book back from us.
Which brings us to our current dilemma. Near the end of our last session, a random guy showed up and asked to speak with us. Long and short of it, he was hired to retrieve the information my character had memorized - whether by taking it from my mind, or killing our party. He also mentioned that he had been hired for a sum of several million gp.
For the time being, we haven't quite made up our mind, but the three players who were there wanted to take our chances fighting him - we figure that if the devils are investing that much in trying to suppress this information, it must be pretty vital.
Our party make up and specializations are as follows:
Fighter 1/Psychic Warrior 15/Psychic Weapon Master 4 - spiked chain wielder, took Expanded Knowledge to get Metamorphosis. He's the main tank of the party, and is an AC specialist - completely buffed, his AC can reach about 74.
Wizard/Archmage (18th level, not sure about exact breakdown) - fairly standard "boom" mage, also knows Shapechange and Mordenkainen's Disjunction.
Cleric 14/Temple Raider of Olidammara 6 (modified to give caster levels instead of independent spellcasting abilities) - Took leadership, so we effectively have a copy of him running around at 17th level. Both he and his cohort cast as 17th level clerics. Cleric of Olidammara, lots of thievely abilities
Paladin 7/Kensai 10 (not completely sure about this breakdown, either) - Secondary tank, deals more damage than the PsiWar, but AC isn't as high. Paladin abilities are currently unusable due to transgressions.
Ranger/Wizard/Bladesinger (not sure about breakdown) - Fairly standard bladesinger build
Psion 18 - "Boom" psion, also an Egoist, makes liberal use of Greater Metamorphosis, Fission, and Temporal Acceleration
Psion 7/Shadow Mind 10 - Telepath with a secondary specialization in astral constructs. Can currently manifest 9th level constructs. Due to feats and powers, he could theoretically manifest as many as 20 constructs (from 6th to 9th level) in a single round (Temporal Acceleration, Schism, and a feat that grants bonus lower-level constructs)
Wizard/Incantrix - Wizard who specializes in non-evocation spells
Rogue 17 - New player, so she's still finding her niche.
In addition, we've got around 300,000 in cash between all of us, but we are rather underequipped for our levels - the best-equipped is my character, and he's down from where he should be by about 300-400,000.
After several communes, and speaking with the man himself, we were able to obtain the following information:
1) The devils, in fact, already have the knowledge from the book. This operation is strictly to keep the knowledge out of our hands. So backing out of the fight is still an option.
2) He considers our two psions of "moderate" power.
3) When our wizard looked at him (wizard has a permanent detect magic ability), he was nearly knocked out.
4) Our wizard might have a chance to dispel his powers.
5) Storming the Nine Hells to retrieve the book might be easier than defeating him.
6) Having two solars aid us wouldn't change the balance much
7) He's apparently immune to the effects of Time Stop/Temporal Acceleration.
8) Olidammara wouldn't bet on us to win the fight. And in this case, Olidammara would be betting safe.
Our battle plan, as it stands now, is like this:
1) Clerics Greater Planar Ally with their 8th level spells, bringing in two planetars each
2) Clerics Gate in a solar each - although if anyone has any good ideas for other creatures to gate in, I'd appreciate it - 34 HD is our limit.
3) Wizard leads off the fight with a Mord's Disjunction, hopefully taking down his buffs. Meanwhile, he's got Shapechange cast, and in a pinch will shift into a beholder and fix the antimagic ray on the psion.
4) Everyone else pulls out the big guns.
So, any advice?