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Help w/ my cleric character? Please?
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<blockquote data-quote="Khristos" data-source="post: 2093029" data-attributes="member: 19739"><p>Those 2 are a dandy to use on the persistant spell cleric. You can go really crazy with divine innate spell whi I wouldnt suggest to try and build to in a normal campaign (however you are starting high). With the nice divine metamagic cheese you can make 9th lvl spells innate. If you can get enough turns you can do things like</p><p></p><p>Divine Innate Time Stop- Fighter killing you use this and you will stay winter fresh ... now you can only gain this by picking a domain with time stop but I think you will find it worthwhile especially when you have...........................</p><p></p><p>Divine Heal- granted you can only heal yourself 1x a rd (2-5 times with the divine timestop)for 150 pts of damage (or 300-750 hps of damage with the divine timestop)</p><p></p><p>This costs you the ability to use 6th and 9th lvl spells while the divine innate metamagic is in effect which is a small price to pay to be able to cast heal and timestop as often as you like (1x a rd offer void in Tennessee) If you need to pop out a miracle you can always drop the metamagic and do it the next day.</p></blockquote><p></p>
[QUOTE="Khristos, post: 2093029, member: 19739"] Those 2 are a dandy to use on the persistant spell cleric. You can go really crazy with divine innate spell whi I wouldnt suggest to try and build to in a normal campaign (however you are starting high). With the nice divine metamagic cheese you can make 9th lvl spells innate. If you can get enough turns you can do things like Divine Innate Time Stop- Fighter killing you use this and you will stay winter fresh ... now you can only gain this by picking a domain with time stop but I think you will find it worthwhile especially when you have........................... Divine Heal- granted you can only heal yourself 1x a rd (2-5 times with the divine timestop)for 150 pts of damage (or 300-750 hps of damage with the divine timestop) This costs you the ability to use 6th and 9th lvl spells while the divine innate metamagic is in effect which is a small price to pay to be able to cast heal and timestop as often as you like (1x a rd offer void in Tennessee) If you need to pop out a miracle you can always drop the metamagic and do it the next day. [/QUOTE]
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Help w/ my cleric character? Please?
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