HELP: Weapons of special materials from Magic of Faerun


log in or register to remove this ad

Some ideas of my own . . .

This really belongs in house rules, but for those of you who may be interested in this topic ...

Mithral See DMG, p.242. Mithral weapons may be fitted with a small piece of sparkstone, which forms an electromagnetic field when in contact with mithral. This electromagnetic field converts the kinetic energy of an attack swing into +1 electrical damage.

Sparkstone See Mithral, above. A piece of sparkstone the size and weight of 2 gp is necessary for the special damage effect. Sparkstone is a rare ore, usually costing fifty times as much as gold.

Kobalt A rare metal with a bluish tint. It maintains its shape and sharpness quite well, and penetrates adamantine like any other metal. Priced as adamantine.

Titanium Steel Slashing weapons made of this alloy can be made especially thin without losing strength, and are thus considered keen. Because these weapons are so thin, damage inflicted is reduced (-1). Due in part to the metal’s lightness and in part to the sleek crafting, these weapons weigh half as much as normal weapons. Priced at +2000 gp.
 

Page 178–180.
Adamantine, from DMG
Arandur
Copper
Darksteel
Dlarun
Duskwood
Fever Iron
Gold
Hizagkuur
Living Metal
Mithral
Platinum
Silver
Zalantar, replacement for darkwood
 




candidus_cogitens said:
Those are they! Thanks. I still need to know what the benefits are of each. If you don't mind typing them for me . . . :D

That would go a little past the limits of fair use, quoting that much copyrighted text.
 

The metals that are "heavy" (platinum & gold, IIRC) have complicated effects that I don't remember off the top of my head. The "elemental metals" (like fever iron) add one point of damage of the applicable elemental type (fire, for fever iron). If you want to know costs, I've got no idea beyond faint memory of a fever iron weapon costing an extra 1500 gp.

That's all from memory without the book in front of me, so don't bet the family savings account based on the info. :)
 

the effects of gold and plantinum arms is that they become heavy weapons, which means you can no longer finesse them (even if you could finesse a weapon of that size), they deal increased damage, and they become an exotic weapon. For example, a Gold dagger would deal a d6 damage, still be tiny, but a human couldn't take weapon finesse : heavy dagger. And to weild it propperly, one would need to take Exotic Weapon Proficency: Heavy Dagger.

Of course, the weapon costs a bunch more.
 

Glassteel has been added to FR through 'The Races of Faerûn'

It's quite expensive, but the material combines the benefits of adamantine & mithral.

Since its also transparent, it's more difficult to spot at a distance (-4 penalty to spot checks).
 

Remove ads

Top