boxstop7
First Post
So I'm asking for help creating a good transition between locales in my Forgotten Realms campaign. The party is 10th level, with a fighter, a ranger/rogue, a paladin, a cleric and a wizard/loremaster. They're currently running through the Heart of Nighfang Spire module, where a vampire has taken control to an ancient temple of Ashardalon. They became aware of the spire when small groups of undead and vampire spawn began terrorizing the workers in the mine/keep they own just outside Sundabar in the North. When they defeat the vampire, I want something cool to happen that will whisk them away to the Moonshae Isles for some good, old-fashioned swashbuckling fun. I have the next adventure written up, and it's basicaly a standard treasure hunt on the high seas. But I need a good transition between the Spire and the Isles. I was thinking of having several portals open up when they finally defeat the vampire and take down the spire's unnatural heart. But that just seems really lame to me. However, I'm struggling to come up with anything better. Any help or suggestions from some creative minds would be most appreciated! Thanks!!!!
~ Jason
~ Jason

