Andrew D. Gable
First Post
OK, for my Three Kingdoms setting that I'm working on, I want to make a feat to recreate a specific scene in the book. At one of the battles, the general Xiahou Dun got shot in the eye with an arrow, and simply pulled it out and kept fighting. Now that sort of thing is clearly heroic. I'm wondering how exactly to model this in D20 rules, though.
I was thinking something like 'ignore up to your CON modifier x 2 in Wound damage' (I think I'm going to go with the VP/WP system, rather than pure HP), but that would imply that taking Wound damage has some definite negative effect in-game (other than dying, of course
) which it doesn't seem to.
I'm sure there's some very simple solution that I'm just overlooking, but I don't see how to do this without overhauling the VP/WP system.
I was thinking something like 'ignore up to your CON modifier x 2 in Wound damage' (I think I'm going to go with the VP/WP system, rather than pure HP), but that would imply that taking Wound damage has some definite negative effect in-game (other than dying, of course

I'm sure there's some very simple solution that I'm just overlooking, but I don't see how to do this without overhauling the VP/WP system.