The Daggerheart Inspirational Thread [+]

I like the armour and Thresholds. I know this is an area of complaint, but to me, it feels like the armour thresholds are blocking a goodly amount of damage. Some of it is getting through, which will be marked as hp or armour. Nobody has a lot of hp, so you feel that the armour is actually keeping you safe from what would be very deadly hits.
 

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I love clocks and countdowns. And this version is one of the best yet.

The campaign frames are great. My favorite is Drylands. I was brainstorming something vaguely, roughly similar just before the book dropped.

Classes as a combo of two power sources is great. Everyone on the same power progression is great.

I really like that the resolution mechanic. Dice generating more than a binary pass/fail is great.

The GM advice is top notch.
I like the armour and Thresholds. I know this is an area of complaint, but to me, it feels like the armour thresholds are blocking a goodly amount of damage. Some of it is getting through, which will be marked as hp or armour. Nobody has a lot of hp, so you feel that the armour is actually keeping you safe from what would be very deadly hits.
I honestly love the idea of thresholds and lower HP.
 

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