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Help with a Fighter
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<blockquote data-quote="Dannorn" data-source="post: 6349205" data-attributes="member: 6762594"><p>Yeah was thinking Keen was the better way to go, though I do like being able to have the improved threat range without having to spend money, but the restrictions of Improved Crit (aside from level) kinda makes the choice for me.</p><p></p><p></p><p></p><p>This is a very good point I hadn't considered.</p><p></p><p></p><p></p><p>Fair enough.</p><p></p><p></p><p></p><p>Not trying to min/max too much here, the crit focus is mostly just to offset my terrible rolling. I'm also doing what I can to gain flat bonuses but there's only so much I can get, so I'm looking for things that let me roll more dice to get bigger numbers.</p><p></p><p></p><p></p><p>Hmm hadn't thought of multi-classing, though that would build on my roll more dice strategy.</p><p></p><p>Right now my feats are looking like</p><p></p><p>1st - Power Attack, Weapon Focus (Falchion), Quickdraw</p><p>2nd - Improved Sunder</p><p>3rd - Cleave or Dodge</p><p>4th - Weapon Specialization (Falchion)</p><p></p><p>Now if I take a level in Rogue I'm thinking I'll go with Dodge instead of Cleave. Even as straight Fighter Dodge is probably better to take, Cleave is highly situational and since my DM likes to dogpile on frontliners being harder to hit, even just +1 against 1 opponent, is better than <em>maybe</em> doing more damage to one other enemy <em>if</em> I end up dropping this one.</p><p></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span>Fair point. Sunder spawned from an attempt to create an odd character trait, a pacifist Fighter. He'll kill monsters, beasts, demons, etc. creatures who are irredeemable either because of their nature (demons, devils, and the like) or because they lack the capacity for reform (animals and "mindless" monsters). Any creature capable of reasoning though he'll attempt to disarm and/or incapacitate rather than kill. Sunder seemed a better route than Disarm because I'd only need to take one feat to make it work rather than two. Suppose I could just say I'm always trying to deal non-lethal damage and play it up that way. Any feats that eliminate or reduce the -4 to hit when trying to deal non-lethal damage?</p><p></p><p></p><p></p><p>As a Fighter I've kinda got feats to burn but you raise a good point. So would you recommend not taking Weapon Focus and Specialization and if so which feats would you recommend.</p><p></p><p></p><p></p><p>Sadly out of my price range, however you've given me an idea; Oil of Keen Edge is not. Thinking I can only afford one but as an ace in the whole it's not bad.</p></blockquote><p></p>
[QUOTE="Dannorn, post: 6349205, member: 6762594"] Yeah was thinking Keen was the better way to go, though I do like being able to have the improved threat range without having to spend money, but the restrictions of Improved Crit (aside from level) kinda makes the choice for me. This is a very good point I hadn't considered. Fair enough. Not trying to min/max too much here, the crit focus is mostly just to offset my terrible rolling. I'm also doing what I can to gain flat bonuses but there's only so much I can get, so I'm looking for things that let me roll more dice to get bigger numbers. Hmm hadn't thought of multi-classing, though that would build on my roll more dice strategy. Right now my feats are looking like 1st - Power Attack, Weapon Focus (Falchion), Quickdraw 2nd - Improved Sunder 3rd - Cleave or Dodge 4th - Weapon Specialization (Falchion) Now if I take a level in Rogue I'm thinking I'll go with Dodge instead of Cleave. Even as straight Fighter Dodge is probably better to take, Cleave is highly situational and since my DM likes to dogpile on frontliners being harder to hit, even just +1 against 1 opponent, is better than [I]maybe[/I] doing more damage to one other enemy [I]if[/I] I end up dropping this one. [FONT=Verdana] [/FONT]Fair point. Sunder spawned from an attempt to create an odd character trait, a pacifist Fighter. He'll kill monsters, beasts, demons, etc. creatures who are irredeemable either because of their nature (demons, devils, and the like) or because they lack the capacity for reform (animals and "mindless" monsters). Any creature capable of reasoning though he'll attempt to disarm and/or incapacitate rather than kill. Sunder seemed a better route than Disarm because I'd only need to take one feat to make it work rather than two. Suppose I could just say I'm always trying to deal non-lethal damage and play it up that way. Any feats that eliminate or reduce the -4 to hit when trying to deal non-lethal damage? As a Fighter I've kinda got feats to burn but you raise a good point. So would you recommend not taking Weapon Focus and Specialization and if so which feats would you recommend. Sadly out of my price range, however you've given me an idea; Oil of Keen Edge is not. Thinking I can only afford one but as an ace in the whole it's not bad. [/QUOTE]
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