plunoir101
First Post
Im getting ready to run a survival campaign in 3.5 that focuses on the players using their abilities intelligently rather than just kill everything infront of you.
My problem comes with the freeform idea of letting the players depict where they go. Because the island has dangers ranging from 1st level up, i was wondering how others would go about doijg this.
My main idea was creating zones where the level of creatures would stay constant, sort of like world of warcraft
What do u guys think?
If you want more story let me know. Im ttping this from a Phone at work hehe
My problem comes with the freeform idea of letting the players depict where they go. Because the island has dangers ranging from 1st level up, i was wondering how others would go about doijg this.
My main idea was creating zones where the level of creatures would stay constant, sort of like world of warcraft
What do u guys think?
If you want more story let me know. Im ttping this from a Phone at work hehe