Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Help with a Kobold thing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MNblockhead" data-source="post: 7023831" data-attributes="member: 6796661"><p>Depends what kind of dessert environment. If sand dunes and similar terrain that would be difficult terrain for most humanoids, perhaps they are adapted to moving along sandy environs and do not get disadvantage. </p><p></p><p>They should be adapted to conserve and need less water. Admittedly this is a less interesting skill in combat. But it can be useful narratively, think of the the Texas-ranger protagonists in <em>The Lonesome Dove</em>, who give up their chase of Blue Duck, because they know were out of water and they knew that he could go without water longer than they could </p><p></p><p>Some other interesting behavior and adaptions for kobolds, based on real-life animals:</p><p></p><p>1. They should be crepuscular or nocturnal. In US deserts, most reptiles and many snakes are crepuscular. Seem to be more snakes than lizards that are nocturnal. </p><p></p><p>2. They should plug the entrances of their burrows/lairs to keep out the heat. This can be a stone rolled over it, covering with vegetation, or a door, depending on level of technology/civilization. </p><p></p><p>3. Some animals hibernate in through the hottest periods. Kinda boring adventure wise, perhaps. Perhaps, if things go real bad for them, they can cacoon themselves inside a water-soluble mucus sack and hibernate until it rains. </p><p></p><p>4. Heat dissipation. Desert animals have evolved a number of way to become more efficient at dissipating heat from their bodies. Longer appendages, lighter colors, and urinating on themselves. Lanky, light-colored kobolds that piss on each other to keep cool, could be fun. </p><p></p><p>5. Water retention. Reptiles and birds excrete metabolic wastes in the form of uric acid, an insoluble white compound, wasting very little water in the process. Most stay underground during the hottest periods of the day. </p><p></p><p>6. Acquiring water. Probably from succulent plants like cacti and from other animals they eat. As intelligent creatures they probably have development methods to collect (solar sills, wells) and store water. Some creatures like certain desert rats can metabolically create their own water from dry seeds, which is pretty amazing. </p><p></p><p>7. Maybe they are spiky because their ancestors, like the horny devil developed spikes that collect dew and trickle it to their mouths. That could lead to "civilized" behavior that takes advantage of this adaption, like drinking the blood of sacrifices buy drippling it onto their heads and letting it trickle to their mouths. </p><p></p><p>8. They may have long and wide tails that they can curl over their heads giving them shade.</p><p></p><p>9. Or instead of shade tails, maybe, like Gila monster, they store fat in their tail, allowing them to go months between meals. Healthy, well-fed desert kobolds could have large, thick, club-like tails that could be used for an extra attack.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7023831, member: 6796661"] Depends what kind of dessert environment. If sand dunes and similar terrain that would be difficult terrain for most humanoids, perhaps they are adapted to moving along sandy environs and do not get disadvantage. They should be adapted to conserve and need less water. Admittedly this is a less interesting skill in combat. But it can be useful narratively, think of the the Texas-ranger protagonists in [I]The Lonesome Dove[/I], who give up their chase of Blue Duck, because they know were out of water and they knew that he could go without water longer than they could Some other interesting behavior and adaptions for kobolds, based on real-life animals: 1. They should be crepuscular or nocturnal. In US deserts, most reptiles and many snakes are crepuscular. Seem to be more snakes than lizards that are nocturnal. 2. They should plug the entrances of their burrows/lairs to keep out the heat. This can be a stone rolled over it, covering with vegetation, or a door, depending on level of technology/civilization. 3. Some animals hibernate in through the hottest periods. Kinda boring adventure wise, perhaps. Perhaps, if things go real bad for them, they can cacoon themselves inside a water-soluble mucus sack and hibernate until it rains. 4. Heat dissipation. Desert animals have evolved a number of way to become more efficient at dissipating heat from their bodies. Longer appendages, lighter colors, and urinating on themselves. Lanky, light-colored kobolds that piss on each other to keep cool, could be fun. 5. Water retention. Reptiles and birds excrete metabolic wastes in the form of uric acid, an insoluble white compound, wasting very little water in the process. Most stay underground during the hottest periods of the day. 6. Acquiring water. Probably from succulent plants like cacti and from other animals they eat. As intelligent creatures they probably have development methods to collect (solar sills, wells) and store water. Some creatures like certain desert rats can metabolically create their own water from dry seeds, which is pretty amazing. 7. Maybe they are spiky because their ancestors, like the horny devil developed spikes that collect dew and trickle it to their mouths. That could lead to "civilized" behavior that takes advantage of this adaption, like drinking the blood of sacrifices buy drippling it onto their heads and letting it trickle to their mouths. 8. They may have long and wide tails that they can curl over their heads giving them shade. 9. Or instead of shade tails, maybe, like Gila monster, they store fat in their tail, allowing them to go months between meals. Healthy, well-fed desert kobolds could have large, thick, club-like tails that could be used for an extra attack. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Help with a Kobold thing
Top