My players please stay out (this means you BobROE)
Hey there,
I am hoping that some of the wise DMs / Players here can assist me.
I am new to advancing / improving monsters and I was wondering if I have done the following advancement correctly. I am trying to advance a troglodyte from CR 1 to CR 3 by improving its HD and using the elite ability score array. How does this look?:
Improved Troglodyte
Medium Humanoid (Reptilian)
Hit Dice: 6d8+18 (45 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 20 (+1 Dex, +6 natural, +3 Studded Leather (masterwork)), touch 11, flat-footed 19
Base Attack/Grapple: +4/+7
Attack: Claw +8 melee (1d6+3) or javelin +5 ranged (1d6+3)
Full Attack: 2 claws +8 melee (1d6+3) and bite +5 melee (1d4+3); or javelin +5 ranged (1d6+3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Stench (DC16)
Special Qualities: Darkvision 90 ft.
Saves: Fort +9, Ref +3, Will +1
Abilities: Str 16, Dex 12, Con 16, Int 11, Wis 8, Cha 10
Skills: Hide +5*, Listen +5, Spot +3, Tumble+5, Speak Language (common)
Feats: Multiattack(bonus), Weapon Focus (Claw), Improved Natural Attack (claw), Power Attack.
Before ability score adjustment due to race and ability increases due to HD advancement: Str 15, Dex 14, Con 12, Int 13, Wis 8, Cha 10
Edited entry due to feedback.
I wanted the monster to be relatively feral so he still uses his natural weapons as his primary mode of attack, but due to his improved strength and toughness, his claws are also larger and sharper (improved natural attack). Due to a recent deal struck with some nefarious villains, the troglodytes have gained access to armor...in exchange for something the troglodytes stole from a nearby cottage-community.So I gave him light armor proficiency to represent his learning to use the new armor. Masterwork Studded Leather freed up the feat, so right now its Power Attack - drop his attack by 2, and he still strikes at +6 on the claws and does 1d6+5...not too shabby.
Please keep the feedback coming.
Hey there,
I am hoping that some of the wise DMs / Players here can assist me.
I am new to advancing / improving monsters and I was wondering if I have done the following advancement correctly. I am trying to advance a troglodyte from CR 1 to CR 3 by improving its HD and using the elite ability score array. How does this look?:
Improved Troglodyte
Medium Humanoid (Reptilian)
Hit Dice: 6d8+18 (45 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 20 (+1 Dex, +6 natural, +3 Studded Leather (masterwork)), touch 11, flat-footed 19
Base Attack/Grapple: +4/+7
Attack: Claw +8 melee (1d6+3) or javelin +5 ranged (1d6+3)
Full Attack: 2 claws +8 melee (1d6+3) and bite +5 melee (1d4+3); or javelin +5 ranged (1d6+3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Stench (DC16)
Special Qualities: Darkvision 90 ft.
Saves: Fort +9, Ref +3, Will +1
Abilities: Str 16, Dex 12, Con 16, Int 11, Wis 8, Cha 10
Skills: Hide +5*, Listen +5, Spot +3, Tumble+5, Speak Language (common)
Feats: Multiattack(bonus), Weapon Focus (Claw), Improved Natural Attack (claw), Power Attack.
Before ability score adjustment due to race and ability increases due to HD advancement: Str 15, Dex 14, Con 12, Int 13, Wis 8, Cha 10
Edited entry due to feedback.
I wanted the monster to be relatively feral so he still uses his natural weapons as his primary mode of attack, but due to his improved strength and toughness, his claws are also larger and sharper (improved natural attack). Due to a recent deal struck with some nefarious villains, the troglodytes have gained access to armor...in exchange for something the troglodytes stole from a nearby cottage-community.
Please keep the feedback coming.
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