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Help with Divine Intervention ideas!
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<blockquote data-quote="Oofta" data-source="post: 7103324" data-attributes="member: 6801845"><p>Since this is a dwarven cleric, you could go a few ways</p><p></p><p>The Forge</p><p>A magical forge and supplies appear. The cleric, possessed by the spirit of his deity fotges weapon(s) and/or armor throughout the night. Next morning the forge disappears but the item(s) remains and the cleric feels refreshed. Some magical item has been created, or armor and weapons have been created for the crew.</p><p></p><p>Mead of the Gods</p><p>The cleric is gifted with a magical tankard that grants him some minor ability. So as a standard action he gets advantage on his next attack, or his next spell is maximized and so on.</p><p></p><p>Feast of the Gods</p><p>As in a free Heroes feast, or an enhanced version.</p><p></p><p>Sight of the Gods</p><p>The cleric is whisked high above the earth and given visions of what dangers there are and what to avoid.</p><p></p><p>Those are some of the types of things I would do, not knowing what direction you want to take your game or characters. This is an unusual circumstance and a 1 in a 100 roll, so have fun with it!</p></blockquote><p></p>
[QUOTE="Oofta, post: 7103324, member: 6801845"] Since this is a dwarven cleric, you could go a few ways The Forge A magical forge and supplies appear. The cleric, possessed by the spirit of his deity fotges weapon(s) and/or armor throughout the night. Next morning the forge disappears but the item(s) remains and the cleric feels refreshed. Some magical item has been created, or armor and weapons have been created for the crew. Mead of the Gods The cleric is gifted with a magical tankard that grants him some minor ability. So as a standard action he gets advantage on his next attack, or his next spell is maximized and so on. Feast of the Gods As in a free Heroes feast, or an enhanced version. Sight of the Gods The cleric is whisked high above the earth and given visions of what dangers there are and what to avoid. Those are some of the types of things I would do, not knowing what direction you want to take your game or characters. This is an unusual circumstance and a 1 in a 100 roll, so have fun with it! [/QUOTE]
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