Hey there!
So we just finished the first session in the new campaign. The players are level 10 were on a ship heading to the "New World", however that ship sank and they (plus 30 other people) washed up on some shore. They ventured into the unknown jungles of this new place and after fighting some dinosaurs and per-historic creatures (with some of the people getting mauled), the cleric stepped aside from the group and used Divine Intervention....and rolled a 1.
I ended the session there (it was close to end time anyway), but now I need ideas on what to do with the DI.
The cleric is a Dwarven Life Cleric that worships a custom God of Light and Healing. When he used DI, he asked for "Aid on this perilous journey."
Any ideas are appreciated
So we just finished the first session in the new campaign. The players are level 10 were on a ship heading to the "New World", however that ship sank and they (plus 30 other people) washed up on some shore. They ventured into the unknown jungles of this new place and after fighting some dinosaurs and per-historic creatures (with some of the people getting mauled), the cleric stepped aside from the group and used Divine Intervention....and rolled a 1.
I ended the session there (it was close to end time anyway), but now I need ideas on what to do with the DI.
The cleric is a Dwarven Life Cleric that worships a custom God of Light and Healing. When he used DI, he asked for "Aid on this perilous journey."
Any ideas are appreciated