Tales and Chronicles
Jewel of the North, formerly know as vincegetorix
I don't think it is more powerful. Just more flexible and with better defined features.I mean, that's the very definition of power creep. Did clerics need a buffing?
I don't think it is more powerful. Just more flexible and with better defined features.I mean, that's the very definition of power creep. Did clerics need a buffing?
So you go from needing to hit 4+ targets to needing to hit 3+ targets.Spirit Guardians upcasts.
Spirit Guardians scales faster than monks damage.Okay, and what level do you want to eventually talk about? Because Monk damage increases as well.
In-combat healing was so bad few used it before. Most healing happens between combats in the 2014 rules. This at least makes it an option to heal in combat. Doesn't eliminate danger.Thank goodness for more healing. Last thing I wanted was for the players to feel like they might be in any real danger.
Now we can get on with slaying monsters with ease (especially with the new weapon masteries and other upgrades) while having a good time and telling fun stories.
I mean, that's the very definition of power creep. Did clerics need a buffing?
In-combat healing was so bad few used it before. Most healing happens between combats in the 2014 rules. This at least makes it an option to heal in combat. Doesn't eliminate danger.
Why are you being sarcastic, and what about this thread made you feel like it was a good thing to crap on it? If you don't like the changes to the cleric, why not just say that?You are absolutely right.
A D8 HP character receiving 2D8 healing is in no way too much. How often might one roll an average roll for 8 HP on 2D8?
Thankfully other spells and abilities can pick up the slack like Short Rests and Prayer of Healing plus whatever bonuses a Bard might kick in. Bonus action potions. And if someone does somehow drop we thankfully have stuff like stabilization checks and Revivify.
While danger isn't 100% eliminated, thankfully things our so in the player favor we can rest assured we can all see the adventure through to the end!
Why are you being sarcastic, and what about this thread made you feel like it was a good thing to crap on it? If you don't like the changes to the cleric, why not just say that?
My main issue with clerics was…they still seem so boring. I’ve had 3 clerics in my game over time, and all of them focused on the same spells all the time.
Guidance
Bless
Spiritual weapon
Spirit Gaurdians
I don’t really see that changing in 2024
When you say you could do that before, what're you referring to?