D&D (2024) Complete Divine Power: Cleric Domain Tier List

mellored

Legend
+5 heal per spell level would say that you are a better healer.
Make it a +1d6 per spell level.
Which will then maximize.
and the 6th level ability is still horrible.
You need to heal your self, well just forget about your subclass feature.
I feel it should just be regeneration of some kind. Life clerics should be innately harder to kill.

Like each minute, you regain 1 HP. And you can fail 5 death saves before dying.

Now you have a solid chance of just standing back up.

Or some kind of "when you die, you can expend all remaining spell slots to not die."
 

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Horwath

Legend
Even in the 2014 rules the Life domain had too much healing. Overheal is wasted heal.
I had homebrew version of combined cure and healing word spell that mitigated that a little:

Cure:
1st level spell
Bonus action
range 60ft

heal target for 10 HP, you can split this healing between yourself and target.

upcast: +5 HP per spell level above 1st

Healing domain: +3 HP per spell level healed

now for 2024, it will be

15 HP 1st level,
+10 HP per spell level

heal domain: +5 HP per spell level
 








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