Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
You Don’t Have To Leave Wolfy Behind... In 'Pets & Sidekicks' Your Companions Level Up With You!
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Help with Mirror's Glint:Take Weapon confusion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 8621146" data-attributes="member: 93670"><p>AG444 not clear on that though... Retrieve a dropped/disarmed weapon from the ground to attack with is a common enough thing where there should be a clear "yea it says right there that it works like so"</p><p>[spoiler="AG444 use an object action"]</p><p><strong>Normally, you use an object while performing another action, such as drawing a sword while running forward or or an arrow<em><u> as part of an attack.</u></em> You are also able to interact with one object for free on your turn without spending an action </strong>(like opening an unlocked door, undoing a peace bond on a weapon, or tearing down a wanted poster). When an object otherwise requires your action for its use (like administering or drinking a potion), you take the Use an Object action, which can also be useful when you need to interact with more than one object on your turn.[/spoiler]</p><p>When the game veers into things that will potentially crash right through a wall where monsters can steal prized weapons from players attempting to fill their class/group niche with those weapons that ambiguity is going to be poison. </p><p></p><p>My group decided it for me by both strength based melee players remaining silent when the dex based adept argued for a maximalist approach on all ambiguities* the first time he used it so I can just point at him or their silence if they don't like a dragon stealing their weapons or something but the second I do that those players are going to be walking on eggshells scared to attack anything forevermore.</p><p></p><p>* including the phrase "why would I ever spend the extra two points, I already have their weapon & we can ignore them"</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8621146, member: 93670"] AG444 not clear on that though... Retrieve a dropped/disarmed weapon from the ground to attack with is a common enough thing where there should be a clear "yea it says right there that it works like so" [spoiler="AG444 use an object action"] [B]Normally, you use an object while performing another action, such as drawing a sword while running forward or or an arrow[I][U] as part of an attack.[/U][/I] You are also able to interact with one object for free on your turn without spending an action [/B](like opening an unlocked door, undoing a peace bond on a weapon, or tearing down a wanted poster). When an object otherwise requires your action for its use (like administering or drinking a potion), you take the Use an Object action, which can also be useful when you need to interact with more than one object on your turn.[/spoiler] When the game veers into things that will potentially crash right through a wall where monsters can steal prized weapons from players attempting to fill their class/group niche with those weapons that ambiguity is going to be poison. My group decided it for me by both strength based melee players remaining silent when the dex based adept argued for a maximalist approach on all ambiguities* the first time he used it so I can just point at him or their silence if they don't like a dragon stealing their weapons or something but the second I do that those players are going to be walking on eggshells scared to attack anything forevermore. * including the phrase "why would I ever spend the extra two points, I already have their weapon & we can ignore them" [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Help with Mirror's Glint:Take Weapon confusion
Top