Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
Help with Monk/X gestalt build
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MarauderX" data-source="post: 2281327" data-attributes="member: 9990"><p>Monk/Druid kicks and allows the druid to retain the +wis to AC when wildshaped. At lower levels a monk with Produced flame can tag an opponents for additional fire damage and can also deal with being unarmed. My advice is go Monk1/DruidX, as the PC can fill any roll the party needs, from healer to blaster to buffer to summoner to melee front lines to wizard killer. Too bad I killed that PC, I would have liked to have tested out the possibilities. </p><p></p><p>Now I have a PC that is Monk1/Cleric9 and the abilities are great. The AC can easily be boosted with Magic Vestment and others to match what you might be missing from magic armor and a shield. We are in a lower magic/lower tech setting so an unarmed cleric works well. With the amount of touch spells available, it makes the dual class worth it while still retaining mobility to deliver them. I thought about taking another level of monk, but since my PC's dex=10 the Combat Reflexes feat wouldn't help too much. I would also have added more to the Dex, as right now she has AC=19 - not exceptional for 10th level. However, with Divine Power, Righteous Might and Bull's Str, Str goes from 12 to 26, BAB jumps from 6 to 10, taking an unarmed strike from +7/+2 (flurry +5/+5/+0) to +18/+13 (flurry +16/+16/+11). The AC is maintained even though the PC is now enlarged and has reach (again, combat reflexes would have worked well with the reach). On top of this, the PC can turn undead with alarming effectiveness. </p><p></p><p>As far as game play, a cleric not dressed in full plate may have their faith questioned until they can show they don't need to rely on such worldly possessions - they are protected by faith, baby, faith.</p></blockquote><p></p>
[QUOTE="MarauderX, post: 2281327, member: 9990"] Monk/Druid kicks and allows the druid to retain the +wis to AC when wildshaped. At lower levels a monk with Produced flame can tag an opponents for additional fire damage and can also deal with being unarmed. My advice is go Monk1/DruidX, as the PC can fill any roll the party needs, from healer to blaster to buffer to summoner to melee front lines to wizard killer. Too bad I killed that PC, I would have liked to have tested out the possibilities. Now I have a PC that is Monk1/Cleric9 and the abilities are great. The AC can easily be boosted with Magic Vestment and others to match what you might be missing from magic armor and a shield. We are in a lower magic/lower tech setting so an unarmed cleric works well. With the amount of touch spells available, it makes the dual class worth it while still retaining mobility to deliver them. I thought about taking another level of monk, but since my PC's dex=10 the Combat Reflexes feat wouldn't help too much. I would also have added more to the Dex, as right now she has AC=19 - not exceptional for 10th level. However, with Divine Power, Righteous Might and Bull's Str, Str goes from 12 to 26, BAB jumps from 6 to 10, taking an unarmed strike from +7/+2 (flurry +5/+5/+0) to +18/+13 (flurry +16/+16/+11). The AC is maintained even though the PC is now enlarged and has reach (again, combat reflexes would have worked well with the reach). On top of this, the PC can turn undead with alarming effectiveness. As far as game play, a cleric not dressed in full plate may have their faith questioned until they can show they don't need to rely on such worldly possessions - they are protected by faith, baby, faith. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Help with Monk/X gestalt build
Top