RangerWickett
Legend
A friend of mine is a children's librarian, and she asked if I could arrange a one-hour D&D game for the summer reading program. Since there are tons of fantasy youth books, she thought it would be fun to show kids different ways to engage the stories. Also, y'know, we're gamers. Gotta represent.
It'll be for 9- to 12-year-olds, so I'd definitely be simplifying gameplay a lot. I admit that I'm not an expert on what kids are reading these days, so I could use some suggestions on what kind of characters to make available and plots to use. I know several people have posted about their experiences running for younger kids, and I'd appreciate any advice you can offer.
It won't be for a few months, so I've got time to work out the kinks and, ideally, make some pretty character sheets. I was thinking something maybe Goonies-esque, where the kids have to find a Macguffin in a dungeon to save the day. But I don't want to create anything that's a) too involved, or b) too childish, so I'm open to suggestions.
It'll be for 9- to 12-year-olds, so I'd definitely be simplifying gameplay a lot. I admit that I'm not an expert on what kids are reading these days, so I could use some suggestions on what kind of characters to make available and plots to use. I know several people have posted about their experiences running for younger kids, and I'd appreciate any advice you can offer.
It won't be for a few months, so I've got time to work out the kinks and, ideally, make some pretty character sheets. I was thinking something maybe Goonies-esque, where the kids have to find a Macguffin in a dungeon to save the day. But I don't want to create anything that's a) too involved, or b) too childish, so I'm open to suggestions.