SylverFlame
First Post
Hey,
I am currently working on a CW that has been many years in the making, mostly due to my great and awe inspiring ability to procrastinate.
So here is the thing. I was always bothered by the whole question of "how can you play an elf?" The reason being I've heard so many arguments of their lives being so foreign due to age and such that they come off looking childish. This thread is not really about this though, as I have that question figured out.
In my CW, there was a little problem among the elves about two hundred years before the initial playing time line starts. You see, the elves had closed their borders because a series of wars had seriously decimated the majority of their colonies (even after a thousand years, a full kingdom is still a colony to an elf). This caused a closing of borders and most elves went unseen for a long while.
Anyways, shortly after this, many elves began dying. They weren't going to the afterlife like in a meditative sort of way, they were just keeling over dead. In the end, the distribution of ages among elves was massively upset. Whereas the age distribution in percents was fairly equal, it became bloated near the bottom, as seen here: 0-50 years old, 10%; 51-200 years old, 80%; 201-300 years old, 10%; 301-X unknown, but the number of individuals can be counted on one hand for sure.
Now then, the elves were seriously upset by this and decided no one but elves are to know what happened. As such, no body other than elves are allowed into elven lands, and other little things like saying all elves look young. What this means for the elves I have mapped out in a few details: 1) every elf is considered sacred and is not to die, unless it is to save elves; 2) the elves are essentially rebuilding their society as they have lost much of their knowledge concerning things like magic, as the magical talents of all races were waning, and the younger generations were all but bereft of magical ability; 3) not many elves leave the homelands, and seeing any elves is a miraculous thing, many areas have even relegated them to the level of myth.
These are all the ramifications I can see for the world outside the elven courts, though I have a few more things that effect the elven homelands directly. What I need is help fleshing out the above list. Can anyone think of anything else that would arise from the average age of all elves being in the 51 to 200 range? Again, looking for effects on the non-elven world, but what the hey, if you can give me some on the elven world I'd appreciate it as well.
I am currently working on a CW that has been many years in the making, mostly due to my great and awe inspiring ability to procrastinate.

So here is the thing. I was always bothered by the whole question of "how can you play an elf?" The reason being I've heard so many arguments of their lives being so foreign due to age and such that they come off looking childish. This thread is not really about this though, as I have that question figured out.
In my CW, there was a little problem among the elves about two hundred years before the initial playing time line starts. You see, the elves had closed their borders because a series of wars had seriously decimated the majority of their colonies (even after a thousand years, a full kingdom is still a colony to an elf). This caused a closing of borders and most elves went unseen for a long while.
Anyways, shortly after this, many elves began dying. They weren't going to the afterlife like in a meditative sort of way, they were just keeling over dead. In the end, the distribution of ages among elves was massively upset. Whereas the age distribution in percents was fairly equal, it became bloated near the bottom, as seen here: 0-50 years old, 10%; 51-200 years old, 80%; 201-300 years old, 10%; 301-X unknown, but the number of individuals can be counted on one hand for sure.
Now then, the elves were seriously upset by this and decided no one but elves are to know what happened. As such, no body other than elves are allowed into elven lands, and other little things like saying all elves look young. What this means for the elves I have mapped out in a few details: 1) every elf is considered sacred and is not to die, unless it is to save elves; 2) the elves are essentially rebuilding their society as they have lost much of their knowledge concerning things like magic, as the magical talents of all races were waning, and the younger generations were all but bereft of magical ability; 3) not many elves leave the homelands, and seeing any elves is a miraculous thing, many areas have even relegated them to the level of myth.
These are all the ramifications I can see for the world outside the elven courts, though I have a few more things that effect the elven homelands directly. What I need is help fleshing out the above list. Can anyone think of anything else that would arise from the average age of all elves being in the 51 to 200 range? Again, looking for effects on the non-elven world, but what the hey, if you can give me some on the elven world I'd appreciate it as well.