Help with Unearthed Arcana traits!

Klaus

First Post
I haven't been able to get UA yet, and I'd like to know more about traits (y'know, those things you can take at 1st level that give you a bonus and a penalty for some trait your character possess).

What traits are there in UA?

Is there any for "fair" (as in pretty)? (My wife is sure to ask)

Thanks in advance!
 

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Traits in UA

Abrasive: +1 intimidate/ -1 diplomacy and bluff
Absent-Minded: +1 Knowledge/-1 spot and listen
Aggressive: +2 initiative/-1 ac
Brawler: +1 Unamred attack roll and grapple checks/-1 other attacks (can not have IUS)
Cautious: +1 ac on total defense action/ -1 save vs fear
Detached +1 will/-1 reflex
Dishonest: +1 bluff/-2 diplomacy
Distinctive: +1 reputation/-1 disguise
Easygoing: +1 gather information/-1 intimidate and sense motive
Farsighted: +1 spot/-2 search
Focused: +1 concentration/-1 spot and listen
Hard of Hearing: +1 spot/-2 listen
Hardy: +1 fort/- 1 reflex
Honest: +1 diplomacy/-1 bluff and sense motive
Illiterate: +1 on any one skill (not decipher script of forgery)/illiterate (can not already be illiterate)
Inattantive: +1 on simple skill checks with any one skill which allows complex skill checks/ -4 on any complex skill checks with the same skill
Musclebound: +1 str-based skill and ability checks/-2 dex-based skill and ability checks
Nearsighted: +1 Search/-2 Spot
Nightsighted: +10ft to Darkvision/ -1 spot in bright light (must have darkvision)
Passionate: +1 fort/-1 will
Plucky: +1 will/-1 fort
Polite: +1 diplomacy/-2 intimidate
Quick: +10ft land speed/-1 hp at each level (may reduc hp gain to 0) (must have con of 4)
Reckless: +1 melee damage/ -1 melee attacks
Relentless: +2 con checks and check to continue tiring activities/ thing which would normally cuase fatigue now cause exhaustion
Saddleborn: +1 ride/-1 handle animal
Skinny: +1 escape artist/ -2 str check vs overrun or bull rush
Slow: +1 HP gained at each level/ 1/2 base speed
Speacialized: +1 to one craft knowledge or profession/ -2 to all other checks of the same skill
Spellgifted: +1 caster level for one school/-1 catser level all other schools
Stout: +2 str check vs overrun or bull rush/-1 escape artist
Suspicious: +1 sense motive/-1 diplomacy and intimidate
Torpid: +1 vs enchantment (compulsion) effects/ -2 initiative
Uncivilized: +1 handle animal and wild empathy/-1 bluff, diplomacy, and gather information
 

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