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Helpful advice on how to develop new chars.
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<blockquote data-quote="MistyThorin" data-source="post: 3226577" data-attributes="member: 36806"><p>One thing I find good to do with any new character is to figure out his or her motives for becoming an adventurer. </p><p></p><p>Was he kicked out by his magic-fearing family for showing bardic or sorcerous talents? Or for some other reason, forcing him to learn to survive on his own? Did she witness an orc raid that killed most or all of her family, inspiring her to learn to fight for vengeance? Or did she just want to be able to better protect whatever family survived the attack? Is he perhaps a scholarly sort, a scribe or a clerk, asked by his wizardly employer to hand-deliver a message to a correspondent on another plane? And did the exposure to a new world inspire him to attempt the study of magic for himself?</p><p></p><p>I've found that by working out a good background story, even if you leave some of the details blank to fill in later, you can more easily get into the character's head to react properly while playing them.</p><p></p><p>But be prepared for the occasional surprise, to, lol. Characters can go take left turns on you. I have one character from way back on WotC, a sorcerer-thief, who was designed with the intent of being a skirt-chaser of the swashbuckling Errol Flynn sort. He flirted quite a bit, even went home with a few ladies, but it was work for him to do so. Then he met that cute tiefling Amadaeo and came out of the closet, lol. (And no, he's not gay because I-the-player am female... I've got other male characters who do just fine with the ladies.)</p></blockquote><p></p>
[QUOTE="MistyThorin, post: 3226577, member: 36806"] One thing I find good to do with any new character is to figure out his or her motives for becoming an adventurer. Was he kicked out by his magic-fearing family for showing bardic or sorcerous talents? Or for some other reason, forcing him to learn to survive on his own? Did she witness an orc raid that killed most or all of her family, inspiring her to learn to fight for vengeance? Or did she just want to be able to better protect whatever family survived the attack? Is he perhaps a scholarly sort, a scribe or a clerk, asked by his wizardly employer to hand-deliver a message to a correspondent on another plane? And did the exposure to a new world inspire him to attempt the study of magic for himself? I've found that by working out a good background story, even if you leave some of the details blank to fill in later, you can more easily get into the character's head to react properly while playing them. But be prepared for the occasional surprise, to, lol. Characters can go take left turns on you. I have one character from way back on WotC, a sorcerer-thief, who was designed with the intent of being a skirt-chaser of the swashbuckling Errol Flynn sort. He flirted quite a bit, even went home with a few ladies, but it was work for him to do so. Then he met that cute tiefling Amadaeo and came out of the closet, lol. (And no, he's not gay because I-the-player am female... I've got other male characters who do just fine with the ladies.) [/QUOTE]
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