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<blockquote data-quote="Tharivious" data-source="post: 3227945" data-attributes="member: 28105"><p>Quoted for truthiness.</p><p></p><p>When I started out with Tharivious, he went from disillusioned traveller to hardened assassin in his table-top days, then once I moved him to the online world of ISRP, he gradually started to shift toward neutrality, laying the foundation for what he's become since. Hell, I still remember how confused he was at first at the concept of good aligned drow (mainly because he assumed they were evil, and thought he'd fit right in - stubborn as he is, he wound up marrying one regardless). He probably never would have changed at all if not for interactions with various players and events.</p><p></p><p>Being open and reasonable with what changes can happen to a character can do so much for the satisfaction with the final result. Closed-minded <em>characters</em> can be great, but keeping an open-mind as a <em>player</em> makes all the difference.</p></blockquote><p></p>
[QUOTE="Tharivious, post: 3227945, member: 28105"] Quoted for truthiness. When I started out with Tharivious, he went from disillusioned traveller to hardened assassin in his table-top days, then once I moved him to the online world of ISRP, he gradually started to shift toward neutrality, laying the foundation for what he's become since. Hell, I still remember how confused he was at first at the concept of good aligned drow (mainly because he assumed they were evil, and thought he'd fit right in - stubborn as he is, he wound up marrying one regardless). He probably never would have changed at all if not for interactions with various players and events. Being open and reasonable with what changes can happen to a character can do so much for the satisfaction with the final result. Closed-minded [i]characters[/i] can be great, but keeping an open-mind as a [i]player[/i] makes all the difference. [/QUOTE]
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