Archade
Azer Paladin
Hey all,
This has come up in our games a few times: a character is thwacked by a bad guy, and goes to negative hit points, falling prone and dropping all his stuff. As soon as possible, a friendly ally attempts to feed them a potion or cast cure light wounds on them to stabilize them.
Do they need to be in the same square, or an adjacent square to heal them? I would think that a prone ally would have to be in the same square as someone feeding them a potion, and that someone casting a cure spell could be in an adjacent square. Do any of the rules support or refute this?
This has come up in our games a few times: a character is thwacked by a bad guy, and goes to negative hit points, falling prone and dropping all his stuff. As soon as possible, a friendly ally attempts to feed them a potion or cast cure light wounds on them to stabilize them.
Do they need to be in the same square, or an adjacent square to heal them? I would think that a prone ally would have to be in the same square as someone feeding them a potion, and that someone casting a cure spell could be in an adjacent square. Do any of the rules support or refute this?