Perun
Mushroom
Say a vampire has been rendered helpless by inflicting enough damage to force him in his gaseous form. So, when he reaches his coffin, he's helpless for an hour until he can start recuperating from his injuries.
Can he still take purely mental actions (such as controlling a dominated minion)? The description of the helpless condition doesn't say anything on the matter, just that the creature is "paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent’s mercy". "Helpless" can cover a number of different conditions -- for example, a paralysed, held, or bound creature, while certainly helpless for purposes of attacks and coup-de-grace, can still manifest psionic powers, use spell-like abilities, speak, or merely watch and listen, while sleeping or unconscious creature's can't do any of those things.
The relevant section from the vampire description in the SRD:
What say you?
Regards.
Can he still take purely mental actions (such as controlling a dominated minion)? The description of the helpless condition doesn't say anything on the matter, just that the creature is "paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent’s mercy". "Helpless" can cover a number of different conditions -- for example, a paralysed, held, or bound creature, while certainly helpless for purposes of attacks and coup-de-grace, can still manifest psionic powers, use spell-like abilities, speak, or merely watch and listen, while sleeping or unconscious creature's can't do any of those things.
The relevant section from the vampire description in the SRD:
SRD said:If reduced to 0 hit points in combat, it automatically assumes gaseous form and attempts to escape. It must reach its coffin home within 2 hours or be utterly destroyed. (It can travel up to nine miles in 2 hours.) Any additional damage dealt to a vampire forced into gaseous form has no effect. Once at rest in its coffin, a vampire is helpless. It regains 1 hit point after 1 hour, then is no longer helpless and resumes healing at the rate of 5 hit points per round.
What say you?
Regards.