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Here there be dragons!

Mortis said:
A simple CR varies should suffice.

Regards
Mortis

The problem is that it pulls each entry from a database. The CR entry in the database is used for both the monster's CR display as well as the index. I could just enter them as varies, but then the actual dragon's entries wouldn't have the CR info. It gets a bit more complicated than that, actually.

I'm thinking the best solution is to have an if/else statement in the index that would substitue the actual CR value with "varies" for dragons (and probably templates, as some of those are rather lenghty, too).
 

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Shade said:
The problem is that it pulls each entry from a database. The CR entry in the database is used for both the monster's CR display as well as the index. I could just enter them as varies, but then the actual dragon's entries wouldn't have the CR info. It gets a bit more complicated than that, actually.
I suggested that because that's what the 3.0 dragons in the index seemed to have. But, of course, they're not in your nice new format ;)

I'm thinking the best solution is to have an if/else statement in the index that would substitue the actual CR value with "varies" for dragons (and probably templates, as some of those are rather lenghty, too).
That could work.

Regards
Mortis
 

Shade said:
I'm thinking the best solution is to have an if/else statement in the index that would substitue the actual CR value with "varies" for dragons (and probably templates, as some of those are rather lenghty, too).

if you're able to implement that (or better yet, have a value of Nil or ---), that would be the best thing.
 



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