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Level Up: Advanced 5th Edition (A5E)
Here's Gate Pass Gazette #18!
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<blockquote data-quote="Morrus" data-source="post: 9088488" data-attributes="member: 1"><p>Hello folks! It's time for this month's issue of the <a href="https://www.patreon.com/gatepass" target="_blank">Gate Pass Gazette!</a> Enjoy!</p><p></p><p>Excellent timing, reader, we’re just about to bring ashore a series of articles for player and Narrator alike in this latest installment of the Gate Pass Gazette, the official publication for all things <em>Level Up: Advanced 5th Edition!</em> For those getting ready to stride into adventure and mystery, we have three different savant archetypes, all seeking to uncover secrets in their own way. Haven’t gotten as far as choosing a class, yet? Make sure to peruse a new set of character options where the elementaari, descendants of elemental genies, join the tieflings and aasimar in the planetouched heritage. For those on the other side of the screen, you can challenge your party with the horrifyingly implacable might of the sea or introduce them to one of the small (usually) harmless creatures that add richness and complexity to their journey.</p><p></p><p>When you’ve had your fill of this issue, be sure to make your way to the market for the next issue, filled to the brim with interesting archetypes, combat maneuvers, new equipment, and more! Keep an eye out for cutpurses, though, and don’t lose your way through the streets before you can…</p><p></p><p>Level Up!</p><p></p><p style="text-align: center">[ATTACH=full]291930[/ATTACH]</p><p></p><p>[URL unfurl="true"]https://www.patreon.com/gatepass[/URL]</p><h3>If By Sea: Oceanic Exploration Challenges</h3><p>A life on the high seas is one that can be undertaken for any number of reasons. Whether living life as a pirate, a merchant, or merely traveling from one place to another, many adventurers will need to take to the seas. However, the ocean is vast and terrible, including risks not only from mundane weather or other humanoids, but from horrors deep within its fathomless depths. Included here are a series of challenges that represent but a small sample of the potential dangers a seagoing vessel’s crew may face. By Tyler Omichinski</p><p></p><h3>Exemplars of the Academy 2: Seekers of Secrets</h3><p>Few things are more compelling to a genius-level intellect than intractable enigmas and long-unsolved mysteries, so it comes as no surprise that many savants devote their lives to such questions. A sequel to “Exemplars of the Academy” from Gate Pass Gazette Issue #12, this article continues the theme with three archetypes dedicated to unveiling secrets through their expertise in History, Investigation, and Religion. By Clarke Peterson</p><p></p><h3>Elementaari, My Dear Water Son: Heritage and Culture Options for Genie-Born Planetouched</h3><p>Water. Earth. Fire. Air. These are the core elements that have shaped the world since its genesis and will continue to do so until its ultimate destruction. While all can easily recognize the power these elements contain, the elementaari are among the few can actually claim to contain a portion of that power within themselves. In addition to tiefling and aasimar, players can now choose from the following planetouched heritage options with Narrator approval. By Anthony Alipio</p><p></p><h3>Curious Creatures: Endemic Life</h3><p>Adventurers encounter many terrifying beasts in their travels. From mighty owlbears to multi-headed hydras, the wilderness offers no shortage in hazardous fauna. Some creatures, however, are simply a part of the world, too small to offer much of a challenge against an adventurer’s might. The following creatures are what is known as endemic life: creatures, usually Tiny- or Small-size, that an adventuring party may encounter in their travels. Some provide boons, some may lead a curious follower to treasure—and at least one of them might steal it if you aren't paying attention! By Jessy Mullins</p></blockquote><p></p>
[QUOTE="Morrus, post: 9088488, member: 1"] Hello folks! It's time for this month's issue of the [URL='https://www.patreon.com/gatepass']Gate Pass Gazette![/URL] Enjoy! Excellent timing, reader, we’re just about to bring ashore a series of articles for player and Narrator alike in this latest installment of the Gate Pass Gazette, the official publication for all things [I]Level Up: Advanced 5th Edition![/I] For those getting ready to stride into adventure and mystery, we have three different savant archetypes, all seeking to uncover secrets in their own way. Haven’t gotten as far as choosing a class, yet? Make sure to peruse a new set of character options where the elementaari, descendants of elemental genies, join the tieflings and aasimar in the planetouched heritage. For those on the other side of the screen, you can challenge your party with the horrifyingly implacable might of the sea or introduce them to one of the small (usually) harmless creatures that add richness and complexity to their journey. When you’ve had your fill of this issue, be sure to make your way to the market for the next issue, filled to the brim with interesting archetypes, combat maneuvers, new equipment, and more! Keep an eye out for cutpurses, though, and don’t lose your way through the streets before you can… Level Up! [CENTER][ATTACH type="full" alt="gpg18.png"]291930[/ATTACH][/CENTER] [URL unfurl="true"]https://www.patreon.com/gatepass[/URL] [HEADING=2]If By Sea: Oceanic Exploration Challenges[/HEADING] A life on the high seas is one that can be undertaken for any number of reasons. Whether living life as a pirate, a merchant, or merely traveling from one place to another, many adventurers will need to take to the seas. However, the ocean is vast and terrible, including risks not only from mundane weather or other humanoids, but from horrors deep within its fathomless depths. Included here are a series of challenges that represent but a small sample of the potential dangers a seagoing vessel’s crew may face. By Tyler Omichinski [HEADING=2]Exemplars of the Academy 2: Seekers of Secrets[/HEADING] Few things are more compelling to a genius-level intellect than intractable enigmas and long-unsolved mysteries, so it comes as no surprise that many savants devote their lives to such questions. A sequel to “Exemplars of the Academy” from Gate Pass Gazette Issue #12, this article continues the theme with three archetypes dedicated to unveiling secrets through their expertise in History, Investigation, and Religion. By Clarke Peterson [HEADING=2]Elementaari, My Dear Water Son: Heritage and Culture Options for Genie-Born Planetouched[/HEADING] Water. Earth. Fire. Air. These are the core elements that have shaped the world since its genesis and will continue to do so until its ultimate destruction. While all can easily recognize the power these elements contain, the elementaari are among the few can actually claim to contain a portion of that power within themselves. In addition to tiefling and aasimar, players can now choose from the following planetouched heritage options with Narrator approval. By Anthony Alipio [HEADING=2]Curious Creatures: Endemic Life[/HEADING] Adventurers encounter many terrifying beasts in their travels. From mighty owlbears to multi-headed hydras, the wilderness offers no shortage in hazardous fauna. Some creatures, however, are simply a part of the world, too small to offer much of a challenge against an adventurer’s might. The following creatures are what is known as endemic life: creatures, usually Tiny- or Small-size, that an adventuring party may encounter in their travels. Some provide boons, some may lead a curious follower to treasure—and at least one of them might steal it if you aren't paying attention! By Jessy Mullins [/QUOTE]
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