Horwath
Legend
OK, sorry, I wasn't clear:It’s not semantics. It’s a literal different building block to an O5E race. It’s not the equivalent.
Is it in A5E Heritage+Culture+Background+Destiny equal to O5E's Race+sub-race+Background?
OK, sorry, I wasn't clear:It’s not semantics. It’s a literal different building block to an O5E race. It’s not the equivalent.
I’m sure they are. But the heritages in LU aren’t equivalent to WotC races. They’re a different building block and are not intended to mimic races.Ah, but the options currently being published (by WotC) are called races.
Build systems are always appreciated, even when they aren't perfect.Y'know we have a LOT of work to do getting these books out to everybody!
I think the designers used Detect Balance, amongst other tools.
I know they aren't equivalent, but Horwath was specifically referring to the WotC races, which is why they called them races.I’m sure they are. But the heritages in LU aren’t equivalent to WotC races. They’re a different building block and are not intended to mimic races.
Actually my impression was the opposite: resist fire is very powerful, and on top you have weapon and armor proficiencies, one skill, stonecunning and more languages. I'm not a huge fan of illusion spells, and even if they can be very useful or powerful you get the more interesting spells later on. With Mountain Dwarf you get everything at level 1Yea, you're absolutely right; Forest Gnome is normally the better choice here. Resist fire is nice, but the rest of the Mountain Dwarf package is pretty blah unless you're a squishy caster.
Depends on the class, I feel. Most of the features are basically ribbons. If the skill choice had been a free pick instead of Engineering, that would wait it a little more towards Dwarf. The real selling point for the M Dwarf is the free armor and weapons. For a wizard or sorcerer, I'd definitely lean M Dwarf. But for a Fighter or Rogue or anyone else without an obvious use of concentration, I'd want those free spell picks. Blur is a top tier defensive spell, and Disguise Self and Major Image are fantastic utility.Actually my impression was the opposite: resist fire is very powerful, and on top you have weapon and armor proficiencies, one skill, stonecunning and more languages. I'm not a huge fan of illusion spells, and even if they can be very useful or powerful you get the more interesting spells later on. With Mountain Dwarf you get everything at level 1
In a5e, with fleshed-out exploration and social pillars, "ribbon" is no longer a thing!Most of the features are basically ribbons.
Fair.In a5e, with fleshed-out exploration and social pillars, "ribbon" is no longer a thing!
Also speaking with animals counts as a language for a forest gnome, so there.![]()
Maybe you're right.Fair.
Getting back to the point of the earlier post, I feel if people can rationally disagree as to which of two choices are better, than it's fair to call them "roughly balanced".