Heroes Fall

Piratecat said:
When I drop this plot into MnM terms, I see the adult Robin as somewhere around PL 8 or even 10. Superman, of course, is somewhere around PL 16-20, and Green Lantern and Wonder Woman is right up there with him. Robin wouldn't stand a chance.

(Unless, of course, he paid off the writer!) :D

That's the problem with many superheroic RPGS -- in the comics, the comparatively mundane Batman has gone toe to toe with Superman and lived (though he wisely didn't engage Superman in purely physical combat). Comics are about what's cool, games are typically about what the rules allow to happen ;)
 

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Amy Kou'ai said:
Somewhat along the lines of the "aging heroes" thread, I've vaguely entertained the notion of a sort of Lupin the Third feel -- that everyone's sort of an old-timer and after a big adventure everyone parts ways, and then when some great danger or adventure comes along again, you start off with getting the old gang back together "one last time".
That'd be a fun way to run a higher-level one shot:

DM: "The good news is that you all get to make level 15 characters for this campaign."

Players: "HOORAY!"

DM: "The bad news is that you all start off Venerable."

Players: " ... "
 

Whizbang Dustyboots said:
That'd be a fun way to run a higher-level one shot:

DM: "The good news is that you all get to make level 15 characters for this campaign."

Players: "HOORAY!"

DM: "The bad news is that you all start off Venerable."

Players: " ... "

I might be nuts, but I'd play an entire campaign like that. In a heartbeat. I get sick of the "farm boy grows up to be a hero" paradigm being so prevalent in games (in fact, my dislike of playing adolescent heroes is partly what pushed me into GMing). Many of the most engaging characters in film and literature (for me, anyhow) are introduced as middle-aged heroes -- Aragorn, Boramir, Mad Martigan, Prince Corwyn, Captain Etienne Navarre, Cugel the Clever, Odysseus, etc. The adolescent hero, while not unknown outside of D&D, is much more common within its boundaries.
 

Whizbang Dustyboots said:
That'd be a fun way to run a higher-level one shot:

DM: "The good news is that you all get to make level 15 characters for this campaign."

Players: "HOORAY!"

DM: "The bad news is that you all start off Venerable."
Players: " .......so.....I'm A WIZARD!!"
 

jdrakeh said:
Except Dick Grayson never did. He became Nightwing. In Grayson, he presumably became Nightwing and later retired. That said, the director (wisely) didn't go with the Nightwing option because, outside of comics circles, the character is a virtual unknown whereas Robin is not ;)



Well, in the comics, Superman, Wonder Woman, and Hal Jordan know who Batman really is. So do Hugo Strange, Barbara Gordon, Commisioner Gordon, Selina Kyle, The Riddler (well, he did at one time, but it has since been ret-conned), The New Spectre, and a host of other heroes (fewer villains). The chief of police only refers to Batman as "Batman" in the clip, so we can pretty much assume that he had no clue as to his secret identity.

Batman is buried as "Batman" in an otherwise anonymous grave, so we can assume that the public doesn't know his identity, either. Of course, Grayson's identity as a "crime fighter" is referred to by the chief of police, but this may be a reference to his Nightwing identity, not that of Robin. At any rate, the point is that, amongst heroes and villains, the Batman's secret identity hasn't been very secret for quite some time ;)

Well, I don't know what comics you read, or what writers are doing this to Batman these days, but his secret has, in most stories, been even unknown to the other heroes of the Justice League. In one plot, Flash was taken-aback when he found out that, as he called it "the prety boy of Gothem was really the dark grity Batman." And, in a few of the older stories, even Superman didn't know who Batman was, and since that was so, Batman let Superman's real identity slide. It all depends on who wrote what story, but the norm is that there are very very few people who know who Batman is, and that went for Gordan as well. Since, Gordan was the only member of the police that tried to understand why Batman needed to do what he did, but many others: the Mayor, and other city officals, and members of the polilce, wanted to capture Batman since he was breaking the law, taking it into his own hands. Also, as I've read...no villians knew, and when in certain issues they found out; that was the plot. That someone found out, and Batman had to stop them from telling every bad-guy in Gothem.

Batman didn't trust anyone enough to let so many people know who he was, and the "Tower of Bable" issue was all about that. Where it turned out that batman had plans to take out many superheroes, including those of the Justice League if the need be. And, when the other heroes found out about that, Batman told them that if the need arose, he would take them down
But once again, it depends on what you read.

There was one issue I remember most. It was the one where Batman's idenity was found out. And Wane Mannor was torn apart by Two Face, and another big-wig villian who I can't remember now at the moment. It was either the Riddler, or Bane but I'm not sure.


yes, Grayson evaded the curse, but not fully...he became a crimefighter, but used another Mask instead of the "Batman" but for most of the writers, who've ever thrown in the sidekick plot in an adult manner, usally illuded to the fact that it was a curse, that everyone Batman tried to save really only, in the end, ended up losing all touch with a normal life. Like Bruce, they worried about their loved ones, and always were trying to fill a hole that could never be filled.

The Idea is fine, its been done before; but I just dont like a late thirties, or young fourty yearold man running around in the Robin Suite. I just think it looks funny, and I think that all the villians would laugh at him. That is the reason why, soon after using Robin, the orig-writers did away with him for awhile...because it was funny to have grown men, killers, rapists, and drug dealers afraid of a child in a bright yellow, red, and green uniform. Later, when they brought Robin back, the colors were darker, a more "Batman-isk" Robin. But even that didn't last for long...becasue we all know that they killed Robin off.


Anyways, Game On.
 

I was sorting through my old comics the other week, and it turns out I have the issue where Batgirl and Robin guess each other's identity. :)
 

Piratecat said:
When I drop this plot into MnM terms, I see the adult Robin as somewhere around PL 8 or even 10. Superman, of course, is somewhere around PL 16-20, and Green Lantern and Wonder Woman is right up there with him. Robin wouldn't stand a chance.

(Unless, of course, he paid off the writer!) :D



Well, I must say something.

If you were putting this in game terms....Superman would be well above 10, and Lanter has COSMIC POWERS...his power is WILL based, and he's the strongest of all the Lanters from the Green Lanter Core.

I've never been a fan of putting "Known Superheroes" into stat form. Its just to hard, they've done so many things in different issues that spread their powers around so wide as to make it please fans as to what they could or couldn't do. And, alot of this stuff isn't always taken into acount in the comics, but in a game, youd have to bolt some of this stuff to the floor and its just to hard to do.


If I ran the game...any person in the Justice League, or the villians that took most, if not all of the League to fight, wouldn't have stats, they'd do what I thought they could. *They'd be like Gods, or DemiGods...untouchable to a certain degree.* Now, Robin and Batman are people, though exceptional...as are most of the villians they've fought, though some had upgrades, but never the less, they were still just humans. They you could stats.


And to explain why Batman wouldn't be up there with Superman and the others, is because Batman only had Two things that kept him with them. His will, and his detective-intell ability which, at times, almost bordered on precognition and the ability to guess-see into the future based on the evidence found or suspected

Robin..Id make at least *if the range was 1-20, and Batman was a 18-20 depending on equip, age, setting, and time to prepare* then Robbing would be somewhere between 13-15 *same rules apply for him, if he were younger, then his Level would be down by at least 2-3 from where ever you put it when he was an adult.*

My thoughts, Game On
 

William drake said:
It all depends on who wrote what story, but the norm is that there are very very few people who know who Batman is. . .

Well, that's technically incorrect. The DC Universe has an ongoing continuity and, typically, once somebody learns something, they continue to know it. Whether it comes up again or not is another issue entirely, but that wasn't my initial point. My point was that many people know that Bruce Wayne is Batman, even if it isn't popping up in every issue.

[Note: I've read nearly every Batman comic published since the hero's first appearance in Detective comics up until A Death in the Family.]
 

And, actually, this thread has been horribly side-tracked. Could a mod please lock this so that we can try it again, without the "Grayson sucks!" threadcrap, please.
 

jdrakeh said:
That's the problem with many superheroic RPGS -- in the comics, the comparatively mundane Batman has gone toe to toe with Superman and lived (though he wisely didn't engage Superman in purely physical combat). Comics are about what's cool, games are typically about what the rules allow to happen ;)


You're right. Batman, when he's fought Supe, hes always had something up his sleeve. Kryptonite, or light of the Red Sun....Batman is smarter then Supe, he wouldn't go toe to toe with the man that can move planets, and out race a comet. With Batman, and his involvment with superpower beings, there's alway alot of behind the scenes prep....like, when he went with Superman to take down Darkside...Batman snuck away for while, and when he came back, he'd wired explosives to Darksides Nuke Stockpile...and Darkside said said, something to the effect "you'd do it to stop me, wouldn't you..."


Game On.
 

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