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Heroes, Inc., Day 1: Mysterious Strangers

frostrune said:
"I would like to see this creature for myself. Perhaps that would be a good job for me? Shouldn't be much of a problem."

"I'll have Arundel or Hannah send a few of the boys down to give you a hand," Fin agrees. "He's already arranging someone to transport the ballista."

Fin whistles the cleric back over before he can depart for the headquarters, and gives the additional instruction.

OOC: DM - I think that's all Fin has before he heads off with Goran, so as not to irritate the man any more. Just need to finalise who else is coming - Crimson, Shando, and Alethia have volunteered so far. /OOC
 

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With a nod to Fin and a similar nod to Shando, Timrin turns back for the Cliffride and the trek toward Aleena's ambush.

He calls over his shoulder, "Good luck. May the Watcher protect you."

Once around the corner he stops and calls his mount - Shadowmane (full round action).

"This should work much better."
 

Looking puzzled as the unfamilar language floats around him and the different ideas/commands are announced. Kaarlo has a slightly lost look about him. Considering the emotional beating he took due to his failure, Kaarlo is acting more meek like and has no command tone in his voice, this might be expected as the adreline from the battle has dissapated.

"So what should I do, lead the party back to the abyssal drake or see Lord Peregion and inform him of this night's disasterous failures?"
 

Ranger Rick said:
Looks around, damn I have been cut. (23points) But I wish I had more to show for my loss. I do not know if Lady Aleena is alive or not. I assume she is, or she would be dead. I think we where set up. This demon thing was no pushover. He knew Murdoch and myself where the only guards. Someone in our company or Peregion's told this demon. I think the dead mount is proof enough that we where not patsies. This night does not bode well for us."

Murdoch nods somberly as Kaarlo speaks. He adds: "The demond'mount bore the insignia of the unseelie court and recognized my magic. He took the girl and disapeared." Taking a breath, he adds: "what happened here?"

OCC: I didn't read the posts that weren't meant for my character. So,if the others don't mind, I think it's be a good idea and role play a bit our recolection of the events.
 

OCC: I didn't read the posts that weren't meant for my character. So,if the others don't mind, I think it's be a good idea and role play a bit our recolection of the events.

OOC: Steve, we have moved past this point a bit (sorry about that) but if others want to 'rewind' we certainly can. BTW - If you are injured Timrin has offered Murdoch what's left of his Lay on Hands ability (22 hp). Just let me know so I can write it off for the day
 


"You are correct Shando, but still," she looks at the monk soberly. "Aasimar are rare. I have never met another until now and I have traveled far indeed from my homeland in Narfel." she smiles. "As I said, good travels in many guises, some very strange indeed." she tells the monk in celestial.
 
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Ok, so new groupings:

With Goran:
Fin, Alethia, Shando, and Crimson

Forensics:
Kaarlo, Timrin

Still unchosen:
Murdoch, Dyria (just post which group you are in)


Forensics: When you arrive, the drake is still there where you left it. City guards are all over the place, sealing the scene off from unauthorized personnel. It doesn't look like you are going to learn too much from the scene, though. The guards inform you, however, that the damage to the carriage looks to be a mixture of fire and unholy power. The dead drake is laid out next to the carriage. There is some blood in the carriage, especially on the bottom wall with a few hairs in it. There are traces of a glittery substance on the top side of the overturned carriage, apparently what the creature blew from his hand. There is no evidence of him coming or going.

Goran's Team:
Goran leads you to a long cargo ship. Just before you board, he says "Careful, we sort of "borrowed" a trap from one of those pyramids." He throws a rack towards the entrance to the ship, and the rock shatters into small pebbles. He takes a jackel-headed wand and points it at the ship. A green ray shoots out and it ripples appear in some sort of forcefield. As you board, you notice that no one except Goran and his companions are around. Goran says "Let us go to the captains quarters. The book is there."
 

DM_Matt said:
It doesn't look like you are going to learn too much from the scene, though.

OOC: The scene, while of interest, is of less concern to me than a Speak With Dead on the wyvern :) /OOC

As you board, you notice that no one except Goran and his companions are around. Goran says "Let us go to the captains quarters. The book is there."

"Lead the way," Fin agrees.

"... awfully light on crew, for a ship this size?" he notes.
 

Kaarlo - Rouge

"Bloody hell I do not have a bag." Kaarlo goes to find if anyone has a pouch/bag/etc. He offers to pay.

Coming back he scrapes the hair/blood into one pouch, the glitter in another, and takes whatever the assialiant used as a saddle. Lastly he takes a toe/foot/hoof for the drake.

"OK Timrin, do you see anything else we missed?"
 

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