Heroes, Inc. : Rasheman


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Tunnel Group: You guys enter the cave and get on the elevator. As one of you reaches for the crank, Murdoch's foresight goes off. He gets flashes of arrows flying by the party from all sides, in the dark, then rat-headed men, then a Tiger Clan warrior.

Customs Group: You show your papers, and Shando, apparently the leader, is asked, by the Red Wizard among the gate guards "And what is your business in Mulsantir?"
 

DM_Matt said:
Tunnel Group: You guys enter the cave and get on the elevator. As one of you reaches for the crank, Murdoch's foresight goes off. He gets flashes of arrows flying by the party from all sides, in the dark, then rat-headed men, then a Tiger Clan warrior.

Telepathically, Murdoch warns the others in his group: "They know we're coming, it's a trap. Move back, we'll teleport into the city once we're safe"

Murdch also tries to contact Naverone to let them know that we're expected.
 

Steve Gorak said:
Telepathically, Murdoch warns the others in his group: "They know we're coming, it's a trap. Move back, we'll teleport into the city once we're safe"

Murdch also tries to contact Naverone to let them know that we're expected.

The concept of teleportation only results in a sense of general danger, but it may very well register that way regardless of how they travel in, since the whole mission is inerantly dangerous.

Meanwhile, the danger sense goes off again, and Murdock hears loud hoofbeats of horses headed towards the cave, and slowing down at the mouth. The clip-clop of the horses' shoes echoes down the cavern.
 
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DM_Matt said:
Customs Group: You show your papers, and Shando, apparently the leader, is asked, by the Red Wizard among the gate guards "And what is your business in Mulsantir?"

Shando bows at the waist. "I am Shando, humble servant of Ilmater. My companions and I are here to carry out Ilmater's charge to serve those that cannot help themselves. We are here to provide food for the hungry, healing for the sick and injured, and comfort and succor for those in their hour of need."

Diplomacy +12
Sense Motive +13 as applicable.

Hawkeye
 

DM_Matt said:
The concept of teleportation only results in a sense of general danger, but it may very well register that way regardless of how they travel in, since the whole mission is inerantly dangerous.
Meanwhile, the danger sense goes off again, and Murdock hears loud hoofbeats of horses headed towards the cave, and slowing down at the mouth. The clip-clop of the horses' shoes echoes down the cavern.

"We won't be alone for very long, riders are coming in" Murdoch reports to his companions.

OCC: Does murdoch "see" anything magical in the area where they are (like a teleport anchor type of spell)?
 

OOC: I'm starting my new job tomorrow, but I don't have the internet hooked up yet at my new place of residence so it may be a few days before I can post again.
 

Steve Gorak said:
"We won't be alone for very long, riders are coming in" Murdoch reports to his companions.

OCC: Does murdoch "see" anything magical in the area where they are (like a teleport anchor type of spell)?

Nope.
 

ooc:
If Naverone thinks it's feasible (IE won't get caught), he'll scan the area, especially the minds of our expectant arrivals to see what their intentions are and if the Tiger warrior is Kayla's brother or someone she knows. And he'll ask her if she knows who it is once he gets a name. If they're truly hostile, Alethia I think can teleport them out.
 

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