Heroes, Inc. : Rasheman

Alethia/Naverone summon their mightiest fireblast, trying to throw an enormous ball of energized holy plasma past Khalid at Geberath, apparently forgetting that Khalid can sometimes reflect attacks back on their originators. This would be one such case. He bats the energy ball back at Alethia/Naverone, hitting them. It strikes them square in the chest and explodes, throwing them into the wall, causing parts of it to shatter away.

Things continue to not go according to plan, as Geberath opens his mouth at the same time as Devran does. A small jolt of energy strikes everyone momentarily, the remnant energy of the two sets of magical syllables canceling each other out. They are such perfect opposites that the sound waves exactly cancel each other out, producing no audible sound whatsoever.

Maggie gets one more blast in at the wave of Tiger Clan forces coming from the directions other than the first, before being grabbed by two warriors, who hit her against the wall and start to strangle her, while another begins beating her.

Kayla gets back up and moves to confront Geberath. He blocks some of her strikes, but a couple get through, lightly, wounding his chest and arm, though it immediately begins to regenerate slowly.

Fortunately, Maggie's blasts are enormously effective, leaving the warriors unable to sustain the strikes from the warriors.

Shando and Sarah fight as a synchronised pair, their attacks, feints, dodges and blocks covering and aiding the other. There is no wasted motion, no threats or warning. their attacks come suddenly, expertly aimed. Their punches, kicks, head butts and arm locks, bruising the flesh and breaking the bones of their foes. Sarah's attacks covered with a light blue light, difficult to see from the golden glow emanating from the pair. They don't retreat, making a steady progress towards the tiger skull. Sarah has a smile of joy on her face and it appears she enjoys the thrill of combat.

As they move through Geberath's men, tiger clan warriors fly out in every direction into the walls and floor, doing little to impede their progress. A half dozen go down.

Dyria sends her whip around tearing legs off and slashing necks, dropping four more, plus she swipes two that charge and tackle her right out of the air. Two more pile on, and manage to get a grapple.

Timrin manages to fly by both Khalid and Geberath, who only can pull off so many neat tricks at once, and strikes the crystal skull with his most powerful attack. Geberath screams in pain as a bloody gash appears on his head.
 

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Alethia/Naverone pick themselves up, demonic regneration a handy thing, now that he's manifested himself fully. They shout a single word in celestial, hoping that it will be more effective than Devan's attempt.

ooc
Casting Holy Word (sanctified version of blasphemy, racial ability/attack)
 

Murdoch snaps back from the shock of seing Kayla fall. "No, not you Kayla!" he mumbles to himself.

Controlling his rage, he'll blast a cone of acid on the Tiger warriors, and use a quickened arching vitriolic blast (from the rod) targetting the skull first, then Khalid and then Geberath.

Eldrich blast (ranged touch attack): +17 hit (+18 if within 30ft) (+12 base +5 dex (+1 point blank shot)), Damage: 10d6 +1 (7d6 base +3d6 Mantle +1 point blank shot) + 2d6/rnd for 2 rounds with vitriolic blast (damage bypasses spell resistance)
Can arc blast to 3 additional targets (1/2 damage of primary target) or 30 ft cone


Spells & effects usually active
[sblock]Every morning after waking and every night before sleeping, Murdoch uses the following invocations:
See the unseen: darkvision and see invisibility 60', 24h
dark one’s own luck: cha bonus to 1 save (Fortitude), 24h
Fell flight: fly at normal speed good maneuverability, 24h

Every 2 hours, murdoch casts the following:
Dark foresight: receive instantaneous warnings of impending danger or harm to the subject of the spell. Never surprised or flat-footed. the invocation gives a general idea of what action might be taken take to best protect yourself and gives you a +2 insight bonus to AC and Reflex saves. When another creature is the subject of the spell, you receive warnings about that creature.
+ plus communnicate telepathically with target if within 100ft & within line of sight

Magic item effects:
Adaptation (from amulet)
Sustenance (from ring)
Feather falling (from ring)
stringing and springing (from boots): +10 speed

Lightning & Cold Res 5 (from mantle)
Fire resistance 5 (warlock ability)

Resisted energy (incl from fire res that you have otherwise, etc) is reflected on damage source or can instead be added to the next EB.

[/sblock]

OCC: Sorry for my slow rate of postings...RL... :confused:
 

OOC: Does a force spell damage objects? This could be very important. The spell in question is Blade Barrier. The description specifically mentions creatures. The answer probably has a significant impact on Devan's next move.

IC:

Devan is dismayed by the failure of his spell but realizes he may have countered a very potent volley from their enemy. He takes to the air and sets into his casting again, this time defensively to avoid the Tiger Clan warriors all around him. Instantly, a wall of shimmering blades springs into exitance cutting a bloody swath across the battlefield.

"Shando, Sarah - Maggie and Dyria need your help!" he shouts.

Blade Barrier
[sblock]Blade Barrier
Evocation [Force]
Level: Clr 6, Good 6, War 6
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: Wall of whirling blades up to 20 ft. long/ level, or a ringed wall of whirling blades with a radius of up to 5 ft. per two levels; either form 20 ft. high
Duration: 1 min./level (D)
Saving Throw: Reflex half or Reflex negates; see text
Spell Resistance: Yes

An immobile, vertical curtain of whirling blades shaped of pure force springs into existence. Any creature passing through the wall takes 1d6 points of damage per caster level (maximum 15d6), with a Reflex save for half damage.

If you evoke the barrier so that it appears where creatures are, each creature takes damage as if passing through the wall. Each such creature can avoid the wall (ending up on the side of its choice) and thus take no damage by making a successful Reflex save.

A blade barrier provides cover (+4 bonus to AC, +2 bonus on Reflex saves) against attacks made through it.


His intention is to place it as strategically as possible. Ideally, I would like to drop it on the crystal (hence the question above, 15d6 damage would be awesome) and cut Geberath and Khalid off from reaching Timrin while he bashes the hell out of the crystal. From that pivot point he would angle it across the battlefield to best hold back enemy reinforcements and keep his friends together. If he can land the wall on a number of Tiger Clan warriors - all the better. Hard spell to cast when you can't visuallize the battlefield. [/sblock]


Seeing the impact his first blow had on the demon, Timrin sets into the crystal idol with a fury seldom seen from the reserved paladin. He mentally screams, "Naverone, smash the idol with your Banesword!!"

[sblock] He steps (5') to place the crystal between himself and the badguys. He clicks in his Boots of Speed as a free action (AC +1, +1 to hit, +1 REF) and makes a full attack against the crystal. His first attack will be a Smite evil. All attacks will be a at a full power attack (+18/+12/+7/+2/-4 to hit, 2d6 + 14 + 34 power attack + 17 smite evil + 6 diving might + 2d6 holy, +17 points only applies to the 1st attack) [/sblock]



OOC: As of about 12:00 EST I will be out of touch for a little over a week. Bad timing I know. Please carry the fight without me. Devan's remaining spells....

Typical Spells: 0 – create water, cure minor wounds x 2, light, detect magic x 2; 1st – sanctuary, bless, command, protection vs evil x 2, obscuring mist, shield of faith, remove fear; 2nd – shield other, silence, hold person, status, lesser restoration, resist energy x 2, 1 open; 3rd – protection vs energy x 2, prayer, invisibility purge, searing light, dispel magic, inflict serious wounds; 4th – spell immunity, death ward, restoration, dismissal, divination, dimensional anchor; 5th – flame strike, spell resistance x2, quickened CLW, raise dead, true seeing; 6th – blade barrier, heal x 2, hero’s feast, word of recall; 7th – power word blind, destruction, Holy word; 8th – Power word stun, holy aura

I was planning to wait to throw down the power word spells on Khalid and Geberath when he was certain their hp's were low enough to have them work. The destruction has Khalid's name written all over it. So many spells, so little time :(
 
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After Alethia/Naverone scream the holy word, they don't wait to see the effects and teleport to the idol, bringing their banesword down upon it.
 

Hawkeye: The way back is clear. You fought your way TOWARDS the big bads and away from the PCs fighting the Tiger Clan warriors. You can go back if you want.
 

DM_Matt said:
Hawkeye: The way back is clear. You fought your way TOWARDS the big bads and away from the PCs fighting the Tiger Clan warriors. You can go back if you want.

Shando and Sarah rush back to Maggie and remove the Tiger Clan warriors trying to hurt her in short order.

Hawkeye
 

Murdoch blasts the last wave of injured charging warriors (Maggie's spells did literally thousands of hp worth of damage due to so many targets). He then blasts acid at the skull, Geberath, and Khalid. He finds that hitting the skull hurts Geberath more than actually hitting Geberath.

The Tiger Clan lines finally broken, Devran blocks most of the rest off with a wall of swirling blades. A Tiger Clan warrior dives through anyway, trying to tackle Devran. This annoys Devran, because now he's covered in little pieces of Tiger Clan warrior.


Dyria unfortunately is unable to get the brute's off of her, and gets pinned, with a third warrior managing to pile on.

Maggie is fulls pinned and being held up in a choke hold by one Tiger Clan warrior while the other beats her. She stops flailing, but they keep hitting her.

Naverone/Alethia get their holy word off this time, causing all of the warriors to o into convulsions. Dyria throws them off of her and tears their heads off with her whip.

The ones on Maggie let her go, and she stumbles, grabbing the wall to stay up, then collapses.

Timrin hits the idol again, causing it to crack a little, and causing Geberath much pain.

Kayla continues to keep Geberath busy in combat, or so it seems. Suddenly, he winds up and his arm extends, a center piece that resembles a tree trunk growing out rapidly. The armstrikes her upside the head and grows and gabs on, bashing/pushing her through Devran's blade barrier. This time she doesn't get up.

Shando and Sarah are rather too late to help Maggie, but they sure can beat up the stunned warriors. They get there and put them down on a more lasting basis.

Khalid runs at Timrin, his blade turning bright red, and drives it into Timrin's side, badly wounding him. (130dmg).
 


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