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HEROES OF DYVERS CHAPTER 5
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<blockquote data-quote="Tellerian Hawke" data-source="post: 7393015" data-attributes="member: 6790669"><p><strong>A Nasty Surprise!</strong></p><p></p><p>Vale throws the clay pieces on the floor, and the Giants (along with their pet Dire Bear, "Tim") are treated (once again!) to a nasty surprise beneath their feet!</p><p></p><p>[gm]</p><p>The spell will affect 16 cubic feet of stone. This means that, since the target of the spell is the stone floor, the area affected (in terms of 5 ft. squares) will be 3 x 3 x 3; that is, 3 squares wide, 3 squares long, 3 squares high.</p><p></p><p>Since the barbs are 3 squares (15 feet) high, I would imagine them to be long and thin, and contain multiple barbs. Sort of like a miniature forest of devil's walking sticks.</p><p></p><p>This would inflict damage akin to a spiked trap (DMG, pp. 71); Since your DC for a 3rd level spell is 20, then this would be a CR 2 trap which is created by your spell. The Giants will be hit by 1d4 spikes each (+10 Attack), and the damage for the spikes will be 1d6+3 each [instead of 1d4+2] because the spikes are taller, and barbed, compared with the short, non-barbed spikes in a typical trap.</p><p></p><p>Since the spikes suddenly appear all around them, there is no Reflex save allowed. The spikes simply roll to attack.</p><p></p><p>If the Giants move through an area where the spikes are, they will be "attacked" by 1d4 spikes per square that they move through.</p><p></p><p>Once someone is damaged by a barb, the barb remains in them until removed; removing it is a full round action which will cause 1d6+3 pts. of damage to the victim. Whenever someone with a barb moves (even if they move out of the initial area) they will take 1d4+2 pts. of damage per square of movement taken, as the barb continues to gouge them.</p><p></p><p>Vulka is "attacked" by 2 spikes. Nosnra is "attacked" by 1. Tim is "attacked" by 1.</p><p></p><p>Attack #1 (V): Natural 1 (Miss)</p><p>Attack #2 (V): AC 22 (Miss)</p><p>Attack #1 (N): AC 15 (Miss)</p><p>Attack #1 (T): AC 29 (Hits); Damage = 9 pts.</p><p>[/gm]</p><p></p><p>The Giants yelp in surprise, but these spikes (unlike the spells which were used to great effect in the Feast Hall) are fewer and less effective; the superb, Drow-made armor and their tough, leathery hides save them from injury. However, their pet bear is not so lucky; one of the barbed spikes hits him, leaving a mild, bloody gash in his fur.</p><p></p><p>[sblock=Map of the Grand Hallway of Victory]</p><p style="text-align: center">[ATTACH]96274[/ATTACH]</p><p>[/sblock]</p><p></p><p>The Ogre Sous Chef enters a rage, and viciously attacks "Someone" with his meat cleaver!</p><p></p><p>[gm]</p><p>Attack #1: AC 27 (Hit); Damage = 20 pts.</p><p>Attack #2: AC 24 (Miss)</p><p>[/gm]</p><p></p><p>The remaining Orc Servants fight for their lives against the newly-arrived Dire Wolves!</p><p></p><p>Hill Giant #6 continues to bleed out on the floor!</p><p></p><p><strong>Hill Giant #4 reaches into his bag, and chucks a large rock at Hill Giant #9, yelling,</strong> <span style="color: #FF0000">"Kalk ve dövüş, korkak!"</span></p><p></p><p>[sblock=If you speak Giant]<span style="color: darkgreen">"Get up and fight, you coward!"</span>[/sblock]</p><p></p><p></p><p>[gm]</p><p>Hill Giant Base AC 17</p><p>Cowering (-2) = AC 15</p><p>Prone (+4) = AC 19</p><p>(Yes, I realize that in my last post, I listed Prone as -2 penalty to AC, that was a mistake.)</p><p>Attack Roll: AC 20 (Hit); Damage = 14 pts.</p><p>[/gm]</p><p></p><p>The cowering Giant yelps in pain, as the big rock thuds into his back, with a sickening crunch!</p><p></p><p>[gm] Positions on the main battle map have not changed since the last post. [/gm]</p><p></p><p>We are now in Round 6.</p><p></p><p><strong><em>RESPEN: It's Your Turn! What do you do?</em></strong></p><p></p><p></p><p></p><p></p><p></p><p></p><p>[sblock=Initiative Order / DM Housekeeping]</p><p><strong><u>Initiative Order:</u></strong></p><p></p><p><strong><u>6th Round:</u></strong></p><p></p><p><strong>Respen: <span style="color: #0000ff">25</span><span style="color: #ff0000">[9 Damage]</span></strong></p><p><strong>Kleborn: <span style="color: #0000ff">22</span></strong></p><p><strong>Nelvandra: <span style="color: #0000ff">21a</span></strong></p><p><strong>Hill Giant Prince (Kraven): <span style="color: #0000ff">21b</span></strong></p><p><strong>Dewydd: <span style="color: #0000ff">20</span><span style="color: #ff0000">[30 Damage]</span></strong></p><p><strong>Tam-Tam: <span style="color: #0000ff">19a</span></strong></p><p><strong>Lathir: <span style="color: #0000ff">19b</span> <span style="color: #ff0000">[5 Damage]</span></strong></p><p><strong>Sylvar: <span style="color: #0000ff">19c</span> <span style="color: #ff0000">[12 Damage]</span></strong></p><p><strong>Priestess Vulka (W): <span style="color: #0000ff">19d1</span></strong></p><p><strong>Chief Nosnra (N): <span style="color: #0000ff">17a</span></strong></p><p><strong>Duncan: <span style="color: #0000ff">17b</span></strong></p><p><strong><span style="color: #0000ff"></span></strong><strong>Ebony: <span style="color: #0000ff">17c</span></strong><strong></strong></p><p><strong>Lenny: <span style="color: #0000ff">17d</span></strong></p><p><strong><span style="color: #0000ff"></span></strong><strong>Trav: <span style="color: #0000ff">17e</span></strong><strong></strong></p><p><strong><strong>Dire Wolves: </strong> <span style="color: BLUE">17f</span></strong></p><p><strong>Elder Kurok (S2): <span style="color: #0000ff">16a</span></strong></p><p><strong>Elder Kragg (S3): <span style="color: #0000ff">16b</span></strong></p><p><strong>Thallok: <span style="color: #0000ff">16c</span> <span style="color: #ff0000">[2 Damage]</span></strong></p><p><strong>Hill Giant Guests (9,10,12,13,14,15,18,19,20, and 21): <span style="color: #0000ff">16d</span></strong></p><p><strong>Someone Mysterious: <span style="color: #0000ff">16e</span></strong></p><p><strong>Remaining Ogre Guard (#5): <span style="color: #0000ff">15a</span></strong></p><p><strong>Tim (Vulka's Dire Bear): <span style="color: #0000ff">15b</span></strong></p><p><strong>Remaining Hill Giant Commanders (2,3): <span style="color: #0000ff">13</span></strong></p><p><strong>Vale: <span style="color: #0000ff">10</span> <span style="color: #ff0000">[9 Damage]</span></strong></p><p><strong>Ogre Sous Chef (Ogre #2): <span style="color: #0000ff">9</span></strong></p><p><strong>Orc Servants: <span style="color: #0000ff">7</span></strong></p><p><strong>Remaining Hill Giant Guards (4 & 6): <span style="color: #0000ff">0 </span>(DEAD LAST)</strong></p><p></p><p><strong><span style="color: #0000ff">Someone Mysterious =</span>Significantly Injured <span style="color: #ff0000">(46)</span></strong> <strong><span style="color: #006400">Not visible</span></strong></p><p></p><p><strong><span style="color: #0000ff">Prince Kraven =</span>Injured <span style="color: #ff0000">(17)</span></strong></p><p><strong><span style="color: #0000ff">Ogre Chef (Ogre #1) =</span> <span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">Ogre Sous Chef (Ogre #2) =</span> Injured <span style="color: #ff0000"> (8) + (9 Non-Lethal = 17 Total) </span></strong> Half Move 24 Hrs, <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000ff">Ogre Sous Chef (#3) = </span> <span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">Ogre #4 =</span> <span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">Ogre #6 =</span> <span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">Ogre #7 =</span> <span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">Ogre #8 =</span> <span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">Tiny = </span> <span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">Tim = </span> <span style="color: black"> Injured</span><span style="color: red"> (9)</span></strong></p><p><strong><span style="color: #0000ff">Bison = </span> <span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">The Drider =</span> <span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">Nosnra = </span>Significantly Injured <span style="color: #ff0000">(64)</span></strong> <span style="color: red"><strong>1 Negative Level </strong></span> Half Move 24 Hrs, <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000ff">Vulka =</span>Severely Wounded <span style="color: #ff0000">(192)</span></strong> <span style="color: red"><strong>1 Negative Level </strong></span> Half Move 24 Hrs, <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000ff">Delliak =</span> <span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">Darris = </span> <span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">Elder Kanor (S1)=</span> <span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">Elder Kurok (S2)=</span> Injured <span style="color: #ff0000"> (38) </span></strong> <span style="color: red"><strong>1 Negative Level</strong></span></p><p><strong><span style="color: #0000ff">Elder Kragg (S3)=</span> Injured <span style="color: #ff0000"> (3)</span></strong></p><p><strong><span style="color: #0000ff">H1 =</span><span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">H2 =</span> <span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">H3 =</span>Moderately Wounded <span style="color: #ff0000">(59)</span></strong> Half Move 24 Hrs <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000ff">H4 =</span>Moderately Wounded <span style="color: #ff0000">(44)</span></strong> Half Move 24 Hrs, <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000ff">H5 =</span><span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">H6 =</span> <span style="color: #ff0000">Dying (-5)</span></strong></p><p><strong><span style="color: #0000ff">H7 =</span><span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">H8 =</span> <span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">H9 =</span>Severely Wounded <span style="color: #ff0000">(71)</span></strong> Half Move 24 Hrs <span style="color: darkgreen"><strong>[Surrendered]</strong></span></p><p><strong><span style="color: #0000ff">H10 =</span>Moderately Wounded <span style="color: #ff0000">(46)</span></strong> Half Move 24 Hrs <span style="color: darkgreen"><strong>[Surrendered]</strong></span></p><p><strong><span style="color: #0000ff">H11 =</span><span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">H12 =</span>Grievously Wounded <span style="color: #ff0000">(93)</span></strong> Half Move 24 Hrs <span style="color: #0000ff"><strong>[RALLIED]</strong></span></p><p><strong><span style="color: #0000ff">H13 =</span>Moderately Wounded <span style="color: #ff0000">(67)</span></strong> <span style="color: darkgreen"><strong>[Surrendered]</strong></span></p><p><strong><span style="color: #0000ff">H14 =</span>Severely Wounded <span style="color: #ff0000">(76)</span></strong> <span style="color: #0000ff"><strong>[RALLIED]</strong></span></p><p><strong><span style="color: #0000ff">H15 =</span>Grievously Wounded <span style="color: #ff0000">(91)</span></strong> <span style="color: darkgreen"><strong>[Surrendered]</strong></span></p><p><strong><span style="color: #0000ff">H17 =</span><span style="color: #ff0000">Dead</span></strong></p><p><strong><span style="color: #0000ff">H18 =</span>Severely Wounded <span style="color: #ff0000">(63)</span></strong> <span style="color: darkgreen"><strong>[Surrendered]</strong></span></p><p><strong><span style="color: #0000ff">H19 =</span>Dying <span style="color: #ff0000">(-8)</span></strong> Half Move 24 Hrs, <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000ff">H20 =</span>Significantly Injured <span style="color: #ff0000">(15)</span></strong> Half Move 24 Hrs, <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000ff">H21 =</span>Lightly Wounded <span style="color: #ff0000">(27)</span></strong> <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000ff">H22 =</span><span style="color: #ff0000">Dead</span></strong></p><p>[/sblock]</p><p></p><p>[sblock=DM Notes To Himself]</p><p><span style="color: #0000ff">Doing Things In Room #17:</span> Orc Servants, Dire Wolves</p><p></p><p><span style="color: #0000ff">Doing Things In Room #1:</span> Someone Mysterious, Sous Chef Ogre #2, Hill Giant #20, Hill Giant #21, Ogre #5</p><p></p><p><span style="color: #0000ff">Doing Things in Room #10:</span> Elder Kurok, Elder Kragg</p><p>[/sblock]</p><p></p><p>[sblock=Remaining Durations of The Party's Buff Spells<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p><strong><u>This total is as of the Sixth Round of combat:</u></strong></p><p></p><p><strong><u>Dewydd's Buffs:</u></strong></p><p>Abjurant Armor [+8] 10 hours [6,000 Rounds] = 5,977 Rounds Remaining</p><p>Alter Self 50 minutes. [500 Rounds] = 477 Rounds Remaining</p><p>Shield [+8] 12 minutes. [120 Rounds] = 97 Rounds Remaining</p><p>Protection from Evil 10 minutes. [100 Rounds] = 77 Rounds Remaining</p><p>Blur 5 minutes. [50 Rounds] = 27 Rounds Remaining</p><p>Sheltered Vitality 6 minutes. [60 Rounds] = 53 Rounds Remaining</p><p></p><p>Interfaith Blessing (Everyone) 6 minutes. [60 Rounds] = 37 Rounds Remaining</p><p></p><p>Bull's Strength (Lathir) 11 Minutes. [110 Rounds] = 87 Rounds Remaining</p><p>Cat's Grace (Lathir) 11 Minutes. [110 Rounds] = 101 Rounds Remaining</p><p></p><p>Greater Invisibility (Tam) 11 Rounds. = 4 Rounds Remaining.</p><p>Haste (Everyone Except Tam & Lathir) 11 Rounds. = 4 Rounds Remaining</p><p></p><p>Shield (Nel) 4 Minutes. [40 Rounds] = 33 Rounds Remaining.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7393015, member: 6790669"] [b]A Nasty Surprise![/b] Vale throws the clay pieces on the floor, and the Giants (along with their pet Dire Bear, "Tim") are treated (once again!) to a nasty surprise beneath their feet! [gm] The spell will affect 16 cubic feet of stone. This means that, since the target of the spell is the stone floor, the area affected (in terms of 5 ft. squares) will be 3 x 3 x 3; that is, 3 squares wide, 3 squares long, 3 squares high. Since the barbs are 3 squares (15 feet) high, I would imagine them to be long and thin, and contain multiple barbs. Sort of like a miniature forest of devil's walking sticks. This would inflict damage akin to a spiked trap (DMG, pp. 71); Since your DC for a 3rd level spell is 20, then this would be a CR 2 trap which is created by your spell. The Giants will be hit by 1d4 spikes each (+10 Attack), and the damage for the spikes will be 1d6+3 each [instead of 1d4+2] because the spikes are taller, and barbed, compared with the short, non-barbed spikes in a typical trap. Since the spikes suddenly appear all around them, there is no Reflex save allowed. The spikes simply roll to attack. If the Giants move through an area where the spikes are, they will be "attacked" by 1d4 spikes per square that they move through. Once someone is damaged by a barb, the barb remains in them until removed; removing it is a full round action which will cause 1d6+3 pts. of damage to the victim. Whenever someone with a barb moves (even if they move out of the initial area) they will take 1d4+2 pts. of damage per square of movement taken, as the barb continues to gouge them. Vulka is "attacked" by 2 spikes. Nosnra is "attacked" by 1. Tim is "attacked" by 1. Attack #1 (V): Natural 1 (Miss) Attack #2 (V): AC 22 (Miss) Attack #1 (N): AC 15 (Miss) Attack #1 (T): AC 29 (Hits); Damage = 9 pts. [/gm] The Giants yelp in surprise, but these spikes (unlike the spells which were used to great effect in the Feast Hall) are fewer and less effective; the superb, Drow-made armor and their tough, leathery hides save them from injury. However, their pet bear is not so lucky; one of the barbed spikes hits him, leaving a mild, bloody gash in his fur. [sblock=Map of the Grand Hallway of Victory] [CENTER][ATTACH]96274._xfImport[/ATTACH][/CENTER] [/sblock] The Ogre Sous Chef enters a rage, and viciously attacks "Someone" with his meat cleaver! [gm] Attack #1: AC 27 (Hit); Damage = 20 pts. Attack #2: AC 24 (Miss) [/gm] The remaining Orc Servants fight for their lives against the newly-arrived Dire Wolves! Hill Giant #6 continues to bleed out on the floor! [B]Hill Giant #4 reaches into his bag, and chucks a large rock at Hill Giant #9, yelling,[/B] [COLOR=#FF0000]"Kalk ve dövüş, korkak!"[/COLOR] [sblock=If you speak Giant][COLOR=darkgreen]"Get up and fight, you coward!"[/COLOR][/sblock] [gm] Hill Giant Base AC 17 Cowering (-2) = AC 15 Prone (+4) = AC 19 (Yes, I realize that in my last post, I listed Prone as -2 penalty to AC, that was a mistake.) Attack Roll: AC 20 (Hit); Damage = 14 pts. [/gm] The cowering Giant yelps in pain, as the big rock thuds into his back, with a sickening crunch! [gm] Positions on the main battle map have not changed since the last post. [/gm] We are now in Round 6. [B][I]RESPEN: It's Your Turn! What do you do?[/I][/B] [sblock=Initiative Order / DM Housekeeping] [B][U]Initiative Order:[/U][/B] [B][U]6th Round:[/U][/B] [B]Respen: [COLOR=#0000ff]25[/COLOR][COLOR=#ff0000][9 Damage][/COLOR] Kleborn: [COLOR=#0000ff]22[/COLOR] Nelvandra: [COLOR=#0000ff]21a[/COLOR] Hill Giant Prince (Kraven): [COLOR=#0000ff]21b[/COLOR] Dewydd: [COLOR=#0000ff]20[/COLOR][COLOR=#ff0000][30 Damage][/COLOR] Tam-Tam: [COLOR=#0000ff]19a[/COLOR] Lathir: [COLOR=#0000ff]19b[/COLOR] [COLOR=#ff0000][5 Damage][/COLOR] Sylvar: [COLOR=#0000ff]19c[/COLOR] [COLOR=#ff0000][12 Damage][/COLOR] Priestess Vulka (W): [COLOR=#0000ff]19d1[/COLOR] Chief Nosnra (N): [COLOR=#0000ff]17a[/COLOR] Duncan: [COLOR=#0000ff]17b [/COLOR][/B][B]Ebony: [COLOR=#0000ff]17c[/COLOR][/B][B] Lenny: [COLOR=#0000ff]17d [/COLOR][/B][B]Trav: [COLOR=#0000ff]17e[/COLOR][/B][B] [B]Dire Wolves: [/B] [COLOR=BLUE]17f[/COLOR] Elder Kurok (S2): [COLOR=#0000ff]16a[/COLOR] Elder Kragg (S3): [COLOR=#0000ff]16b[/COLOR] Thallok: [COLOR=#0000ff]16c[/COLOR] [COLOR=#ff0000][2 Damage][/COLOR] Hill Giant Guests (9,10,12,13,14,15,18,19,20, and 21): [COLOR=#0000ff]16d[/COLOR] Someone Mysterious: [COLOR=#0000ff]16e[/COLOR] Remaining Ogre Guard (#5): [COLOR=#0000ff]15a[/COLOR] Tim (Vulka's Dire Bear): [COLOR=#0000ff]15b[/COLOR] Remaining Hill Giant Commanders (2,3): [COLOR=#0000ff]13[/COLOR] Vale: [COLOR=#0000ff]10[/COLOR] [COLOR=#ff0000][9 Damage][/COLOR] Ogre Sous Chef (Ogre #2): [COLOR=#0000ff]9[/COLOR] Orc Servants: [COLOR=#0000ff]7[/COLOR] Remaining Hill Giant Guards (4 & 6): [COLOR=#0000ff]0 [/COLOR](DEAD LAST)[/B] [B][COLOR=#0000ff]Someone Mysterious =[/COLOR]Significantly Injured [COLOR=#ff0000](46)[/COLOR][/B] [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000ff]Prince Kraven =[/COLOR]Injured [COLOR=#ff0000](17)[/COLOR][/B] [B][COLOR=#0000ff]Ogre Chef (Ogre #1) =[/COLOR] [COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]Ogre Sous Chef (Ogre #2) =[/COLOR] Injured [COLOR=#ff0000] (8) + (9 Non-Lethal = 17 Total) [/COLOR][/B] Half Move 24 Hrs, [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000ff]Ogre Sous Chef (#3) = [/COLOR] [COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]Ogre #4 =[/COLOR] [COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]Ogre #6 =[/COLOR] [COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]Ogre #7 =[/COLOR] [COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]Ogre #8 =[/COLOR] [COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]Tiny = [/COLOR] [COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]Tim = [/COLOR] [COLOR=black] Injured[/COLOR][COLOR=red] (9)[/COLOR][/B] [B][COLOR=#0000ff]Bison = [/COLOR] [COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]The Drider =[/COLOR] [COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]Nosnra = [/COLOR]Significantly Injured [COLOR=#ff0000](64)[/COLOR][/B] [COLOR=red][B]1 Negative Level [/B][/COLOR] Half Move 24 Hrs, [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000ff]Vulka =[/COLOR]Severely Wounded [COLOR=#ff0000](192)[/COLOR][/B] [COLOR=red][B]1 Negative Level [/B][/COLOR] Half Move 24 Hrs, [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000ff]Delliak =[/COLOR] [COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]Darris = [/COLOR] [COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]Elder Kanor (S1)=[/COLOR] [COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]Elder Kurok (S2)=[/COLOR] Injured [COLOR=#ff0000] (38) [/COLOR][/B] [COLOR=red][B]1 Negative Level[/B][/COLOR] [B][COLOR=#0000ff]Elder Kragg (S3)=[/COLOR] Injured [COLOR=#ff0000] (3)[/COLOR][/B] [B][COLOR=#0000ff]H1 =[/COLOR][COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]H2 =[/COLOR] [COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]H3 =[/COLOR]Moderately Wounded [COLOR=#ff0000](59)[/COLOR][/B] Half Move 24 Hrs [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000ff]H4 =[/COLOR]Moderately Wounded [COLOR=#ff0000](44)[/COLOR][/B] Half Move 24 Hrs, [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000ff]H5 =[/COLOR][COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]H6 =[/COLOR] [COLOR=#ff0000]Dying (-5)[/COLOR][/B] [B][COLOR=#0000ff]H7 =[/COLOR][COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]H8 =[/COLOR] [COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]H9 =[/COLOR]Severely Wounded [COLOR=#ff0000](71)[/COLOR][/B] Half Move 24 Hrs [COLOR=darkgreen][B][Surrendered][/B][/COLOR] [B][COLOR=#0000ff]H10 =[/COLOR]Moderately Wounded [COLOR=#ff0000](46)[/COLOR][/B] Half Move 24 Hrs [COLOR=darkgreen][B][Surrendered][/B][/COLOR] [B][COLOR=#0000ff]H11 =[/COLOR][COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]H12 =[/COLOR]Grievously Wounded [COLOR=#ff0000](93)[/COLOR][/B] Half Move 24 Hrs [COLOR=#0000ff][B][RALLIED][/B][/COLOR] [B][COLOR=#0000ff]H13 =[/COLOR]Moderately Wounded [COLOR=#ff0000](67)[/COLOR][/B] [COLOR=darkgreen][B][Surrendered][/B][/COLOR] [B][COLOR=#0000ff]H14 =[/COLOR]Severely Wounded [COLOR=#ff0000](76)[/COLOR][/B] [COLOR=#0000ff][B][RALLIED][/B][/COLOR] [B][COLOR=#0000ff]H15 =[/COLOR]Grievously Wounded [COLOR=#ff0000](91)[/COLOR][/B] [COLOR=darkgreen][B][Surrendered][/B][/COLOR] [B][COLOR=#0000ff]H17 =[/COLOR][COLOR=#ff0000]Dead[/COLOR][/B] [B][COLOR=#0000ff]H18 =[/COLOR]Severely Wounded [COLOR=#ff0000](63)[/COLOR][/B] [COLOR=darkgreen][B][Surrendered][/B][/COLOR] [B][COLOR=#0000ff]H19 =[/COLOR]Dying [COLOR=#ff0000](-8)[/COLOR][/B] Half Move 24 Hrs, [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000ff]H20 =[/COLOR]Significantly Injured [COLOR=#ff0000](15)[/COLOR][/B] Half Move 24 Hrs, [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000ff]H21 =[/COLOR]Lightly Wounded [COLOR=#ff0000](27)[/COLOR][/B] [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000ff]H22 =[/COLOR][COLOR=#ff0000]Dead[/COLOR][/B] [/sblock] [sblock=DM Notes To Himself] [COLOR=#0000ff]Doing Things In Room #17:[/COLOR] Orc Servants, Dire Wolves [COLOR=#0000ff]Doing Things In Room #1:[/COLOR] Someone Mysterious, Sous Chef Ogre #2, Hill Giant #20, Hill Giant #21, Ogre #5 [COLOR=#0000ff]Doing Things in Room #10:[/COLOR] Elder Kurok, Elder Kragg [/sblock] [sblock=Remaining Durations of The Party's Buff Spells:] [B][U]This total is as of the Sixth Round of combat:[/U][/B] [B][U]Dewydd's Buffs:[/U][/B] Abjurant Armor [+8] 10 hours [6,000 Rounds] = 5,977 Rounds Remaining Alter Self 50 minutes. [500 Rounds] = 477 Rounds Remaining Shield [+8] 12 minutes. [120 Rounds] = 97 Rounds Remaining Protection from Evil 10 minutes. [100 Rounds] = 77 Rounds Remaining Blur 5 minutes. [50 Rounds] = 27 Rounds Remaining Sheltered Vitality 6 minutes. [60 Rounds] = 53 Rounds Remaining Interfaith Blessing (Everyone) 6 minutes. [60 Rounds] = 37 Rounds Remaining Bull's Strength (Lathir) 11 Minutes. [110 Rounds] = 87 Rounds Remaining Cat's Grace (Lathir) 11 Minutes. [110 Rounds] = 101 Rounds Remaining Greater Invisibility (Tam) 11 Rounds. = 4 Rounds Remaining. Haste (Everyone Except Tam & Lathir) 11 Rounds. = 4 Rounds Remaining Shield (Nel) 4 Minutes. [40 Rounds] = 33 Rounds Remaining. [/sblock] [/QUOTE]
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HEROES OF DYVERS CHAPTER 5
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