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HEROES OF DYVERS CHAPTER 5
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<blockquote data-quote="Damionte" data-source="post: 7403791" data-attributes="member: 30235"><p><strong>The Dice Have Failed Me !!</strong></p><p></p><p><strong><span style="font-size: 22px">Duncan, Ebony, Travis & Leonard</span></strong></p><p>:: Disrupting The Flow :: </p><p></p><p>The groups organised movement is disrupted by the arrival of the double footed dwarf. But they move forward to engage the slipping giants anyway. Ebony moves up first, taking a shielded over-watch position to cover the movements of the others. Despite being flat on their backs the giants great reach was still a danger. So she kept a careful watch for the giants lashing out as the others approached. </p><p></p><p>For their part the men all engaged the giants, taking a cautious defensive approach. Despite the disruptive presence of the dwarf in their formation they did their best to maintain their shield wall, despite the bulge in it. </p><p></p><p>[ATTACH]96790[/ATTACH]</p><p></p><p>[sblock=Meta Actions]</p><p></p><p>Ebony moved up to L24, Dropped two points into Combat Expertise, and has a readied attack action in case somethign gets in melee range of her. Attack Roll (15)+12=27 Damage 1d8+6 (8)+6= 14. </p><p>She changed her aura from giving a +3 bonus to reflex saves, to giving a +3 bonus to AC vs Attacks Of Opportunity</p><p></p><p>The others used her positioning to cover their movements in events to avoid potential attacks of opportunity. </p><p></p><p>Duncan moved to M25, Dropping 2 points into Combat Expertise and attacks the prone giantess. </p><p>Attack Roll (7)+15=22 Damage 1d8+7 (3)+7= 10</p><p></p><p>Travis moved to M23 Dropping 1 points into Combat Expertise and attacks the prone giantess. </p><p>Attack Roll (1)+10=11 Nat 1. Damage 1d8+4 (2)+6= 8</p><p></p><p>Lenny moved to M22 Dropping 1 points into Combat Expertise and attacks the prone giantess. </p><p>Attack Roll (7)+10=17. Damage 2d4+4 (5)+6= 11</p><p></p><p>In case they are attacked by the archer. Both Ebony and Duncan can swat an arrow that would hit them down with their swords for free without a roll. </p><p>If a second arrow hits them they can roll Reflex vs DC 20+ the enchantment modifier on the attacking weapon, to deflect it with their shields. </p><p>Ebony Rolls: 14+10= 24</p><p>Duncan Rolls: 16+14= 30</p><p></p><p></p><p>Active Effects: </p><p><strong>Ducan:</strong></p><p>Bless Morale Bonus ( 7 Rounds +1 Attack +1 vs Fear ) ( Currently Over Written By Sylvar's +2 Bard Song )</p><p>Aura Of Courage (10 Feet): +4 Morale Save vs Fear </p><p>Marshal Auras ( Circumstance Bonuses Ongoing )</p><p>Within 60 Feet of Duncan: +1 Attack, +4 Will Saves</p><p><strong>Ebony:</strong></p><p>Within 60 Feet of Ebony: +1 Armor Class, +3 AC vs Attacks Of Opportunity</p><p></p><p>Shield Users adjacent to either Duncan or Ebony receive an additional +2 Shield Bonus to AC and +1 Shield Bonus to Reflex Saves due to the shield wall effect. </p><p></p><p>[/sblock]</p><p>[sblock=Stat Blocks - Current Bonuses Applied]</p><p>Duncan: ( Shield Wall Active )</p><p>Hit Points: <span style="color: #FF0000">51</span> / 51</p><p>Fort: 13, Ref: 11, Will: 15 </p><p>AC: 23(25), Touch: 12(14), Flat: 19(21)</p><p>Passive Spot: 11, Listen: 11, Sense Motive: 17</p><p>Battle Rap/Perform Urban: 20</p><p>Perform Break Dance: 14 </p><p></p><p>Ebony: ( Shield Wall Active )</p><p>Hit Points: <span style="color: #FF0000">34</span> / 34</p><p>Fort: 6, Ref: 7, Will: 11 </p><p>AC: 23(25), Touch: 12(14), Flat: 19(21)</p><p>Passive Spot: 10, Listen: 10, Sense Motive: 13</p><p>Battle Rap/Perform Urban: 20</p><p>Perform Break Dance: 15</p><p></p><p></p><p>Travis: ( Shield Wall Active )</p><p>Hit Points: <span style="color: #FF0000">38</span> / 38</p><p>Fort: 7, Ref: 4, Will: 7 </p><p>AC: 21(23), Touch: 13(15), Flat: 19(21)</p><p>Masterwork Broad Sword + Shield Bash = +9 / +9; Damage: 2d4+4 (20: x3: 6d4+12) / 1d4+4 (20: x2: 2d4+6)</p><p>Masterwork Broad Sword +11; Damage: 2d4+4 (20: x3: 6d4+12)</p><p>Passive Spot: 11, Listen: 11, </p><p>Perform Break Dance: 12 </p><p></p><p>Leonard: ( Shield Wall NOT Active )</p><p>Hit Points: <span style="color: #FF0000">38</span> / 38</p><p>Fort: 7, Ref: 3, Will: 6 </p><p>AC: 20(22), Touch: 12(14), Flat: 18(20)</p><p>Masterwork Battle Axe + Shield Bash = +9 / +9; Damage: 1d8+4 (20: x3: 3d8+12) / 1d4+4 (20: x2: 2d4+6)</p><p>Masterwork Battle Axe +11; Damage: 1d8+4 (20: x3: 3d8+12)</p><p>Passive Spot: 11, Listen: 11,</p><p>Perform Break Dance: 11</p><p>[/sblock]</p><p></p><p>[gm] You might want to retroactively make adjustments to your characters' actions, based on the following ruling that I have made. (<a href="http://www.enworld.org/forum/showthread.php?481528-Greyhawk-The-Golden-Era-CY-963-RESTORED-BACKGROUND-INFO-THREAD/page2&p=7404040&viewfull=1#post7404040" target="_blank">Click Here To View</a>) [/gm]</p></blockquote><p></p>
[QUOTE="Damionte, post: 7403791, member: 30235"] [b]The Dice Have Failed Me !![/b] [B][SIZE=6]Duncan, Ebony, Travis & Leonard[/SIZE][/B] :: Disrupting The Flow :: The groups organised movement is disrupted by the arrival of the double footed dwarf. But they move forward to engage the slipping giants anyway. Ebony moves up first, taking a shielded over-watch position to cover the movements of the others. Despite being flat on their backs the giants great reach was still a danger. So she kept a careful watch for the giants lashing out as the others approached. For their part the men all engaged the giants, taking a cautious defensive approach. Despite the disruptive presence of the dwarf in their formation they did their best to maintain their shield wall, despite the bulge in it. [ATTACH=CONFIG]96790._xfImport[/ATTACH] [sblock=Meta Actions] Ebony moved up to L24, Dropped two points into Combat Expertise, and has a readied attack action in case somethign gets in melee range of her. Attack Roll (15)+12=27 Damage 1d8+6 (8)+6= 14. She changed her aura from giving a +3 bonus to reflex saves, to giving a +3 bonus to AC vs Attacks Of Opportunity The others used her positioning to cover their movements in events to avoid potential attacks of opportunity. Duncan moved to M25, Dropping 2 points into Combat Expertise and attacks the prone giantess. Attack Roll (7)+15=22 Damage 1d8+7 (3)+7= 10 Travis moved to M23 Dropping 1 points into Combat Expertise and attacks the prone giantess. Attack Roll (1)+10=11 Nat 1. Damage 1d8+4 (2)+6= 8 Lenny moved to M22 Dropping 1 points into Combat Expertise and attacks the prone giantess. Attack Roll (7)+10=17. Damage 2d4+4 (5)+6= 11 In case they are attacked by the archer. Both Ebony and Duncan can swat an arrow that would hit them down with their swords for free without a roll. If a second arrow hits them they can roll Reflex vs DC 20+ the enchantment modifier on the attacking weapon, to deflect it with their shields. Ebony Rolls: 14+10= 24 Duncan Rolls: 16+14= 30 Active Effects: [B]Ducan:[/B] Bless Morale Bonus ( 7 Rounds +1 Attack +1 vs Fear ) ( Currently Over Written By Sylvar's +2 Bard Song ) Aura Of Courage (10 Feet): +4 Morale Save vs Fear Marshal Auras ( Circumstance Bonuses Ongoing ) Within 60 Feet of Duncan: +1 Attack, +4 Will Saves [B]Ebony:[/B] Within 60 Feet of Ebony: +1 Armor Class, +3 AC vs Attacks Of Opportunity Shield Users adjacent to either Duncan or Ebony receive an additional +2 Shield Bonus to AC and +1 Shield Bonus to Reflex Saves due to the shield wall effect. [/sblock] [sblock=Stat Blocks - Current Bonuses Applied] Duncan: ( Shield Wall Active ) Hit Points: [COLOR=#FF0000]51[/COLOR] / 51 Fort: 13, Ref: 11, Will: 15 AC: 23(25), Touch: 12(14), Flat: 19(21) Passive Spot: 11, Listen: 11, Sense Motive: 17 Battle Rap/Perform Urban: 20 Perform Break Dance: 14 Ebony: ( Shield Wall Active ) Hit Points: [COLOR=#FF0000]34[/COLOR] / 34 Fort: 6, Ref: 7, Will: 11 AC: 23(25), Touch: 12(14), Flat: 19(21) Passive Spot: 10, Listen: 10, Sense Motive: 13 Battle Rap/Perform Urban: 20 Perform Break Dance: 15 Travis: ( Shield Wall Active ) Hit Points: [COLOR=#FF0000]38[/COLOR] / 38 Fort: 7, Ref: 4, Will: 7 AC: 21(23), Touch: 13(15), Flat: 19(21) Masterwork Broad Sword + Shield Bash = +9 / +9; Damage: 2d4+4 (20: x3: 6d4+12) / 1d4+4 (20: x2: 2d4+6) Masterwork Broad Sword +11; Damage: 2d4+4 (20: x3: 6d4+12) Passive Spot: 11, Listen: 11, Perform Break Dance: 12 Leonard: ( Shield Wall NOT Active ) Hit Points: [COLOR=#FF0000]38[/COLOR] / 38 Fort: 7, Ref: 3, Will: 6 AC: 20(22), Touch: 12(14), Flat: 18(20) Masterwork Battle Axe + Shield Bash = +9 / +9; Damage: 1d8+4 (20: x3: 3d8+12) / 1d4+4 (20: x2: 2d4+6) Masterwork Battle Axe +11; Damage: 1d8+4 (20: x3: 3d8+12) Passive Spot: 11, Listen: 11, Perform Break Dance: 11 [/sblock] [gm] You might want to retroactively make adjustments to your characters' actions, based on the following ruling that I have made. ([URL="http://www.enworld.org/forum/showthread.php?481528-Greyhawk-The-Golden-Era-CY-963-RESTORED-BACKGROUND-INFO-THREAD/page2&p=7404040&viewfull=1#post7404040"]Click Here To View[/URL]) [/gm] [/QUOTE]
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