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HEROES OF DYVERS CHAPTER 5
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<blockquote data-quote="Tellerian Hawke" data-source="post: 7437846" data-attributes="member: 6790669"><p><strong>Collin's Plan Part One</strong></p><p></p><p><strong>Once the introductions are concluded, Collin says,</strong> <span style="color: purple">“Do you have a campsite nearby? If so, we should pay it a quick visit, and gather up anything that you’d rather not leave behind.”</span></p><p></p><p>Collin snaps his fingers, and suddenly, the large Dragon is gone; in his place, stands a comely, male Gray Elf, with blonde hair, and silver eyes, wearing fine, brown leather armor, and green silk pants, complimented by a white, silk shirt. He stands about 6’4” tall, and is a bit on the heavier, more muscular side, compared to the average Gray Elf. </p><p></p><p><span style="color: purple">“If you don’t mind, once you have everything you need from your camp, I’d like to take you to meet my mother; I’m sure she’d be delighted to meet the heroes who sundered the power of Nosnra’s tribe. Nosnra and Vulka were powerful forces of evil, who long dominated this region. Ending their reign of terror was a great service to all the citizens of Geoff. And if you’d like to stay awhile, you’ll find that my mother’s hospitality is unmatched.”</span></p><p></p><p>Collin asks the four surrendered Giants, in their native language, if they’d like to leave this place. All of them nod, yes. Collin then casts 4 spells (1 on each Giant) causing each one to shrink down to man-size.</p><p></p><p>[gm] Collin casts <strong><em>Reduce Person</em></strong> four times. [/gm]</p><p></p><p>Collin tells the party that the spell will last long enough for the Giants to use the party’s escape route, and reach the overlook campsite. From there, Collin says he will instruct them on where to go. He tells the party that they should be able to reach the area that he will tell them about; from there, his mother can assist them in leaving the region, and finding a new home.</p><p></p><p>The party leads Collin and the four Giants out on foot, the way they came; the whole group reaches the overlook in less than two minutes. The rain is still falling heavily, and the party quickly becomes drenched, from head to toe. Collin instructs the Giants where to go from here; since several party members speak Giant, it is easy to surmise that he is telling them to head for a location which is 20 miles Northeast of this campsite, at the edge of the Oyt Wood, along the banks of the Javan River. The Giants nod, and seem to understand his instructions, indicating that they have visited that part of the region before, while participating in raids. Collin tells the Giants that they should arrive there after about 6 hours of overland travel, and that once there, they should camp there for at least two days.</p><p></p><p>As a gesture of goodwill, Collin allows each of the four Giants to take a suit of Drow Banded Mail, and a Masterwork Greatsword. All of them already have several rocks in their bags that will enable them to hunt agile prey such as deer and wild hogs. Collin tells them that killing animals is fine, but that he’d better not hear of them molesting any Humans, Dwarves, Elves, or other Demi-Humans. The Giants readily agree to Collin’s terms.</p><p></p><p>As the party is collecting their gear, Collin raises the claw with the ring, and activates it. Those with Spellcraft can tell that the spell effect is similar to the <em><strong>Mount</strong></em> spell, except that it creates an enormous sled, which is big enough not only for all of the party members to sit in, but also contains a rear cargo area that is big enough to load all of the horses onto. There is also a set of reins and a large harness attached to the sled. After the campsite is cleared, Collin returns to his true form, and dons the harness; it is clear that Collin intends to play the role of horse, except that this “horse” can fly!</p><p></p><p>Collin informs the party the journey shall be swift, and that the sled is enchanted; as long as the sled is at least 500 feet off the ground, it will remain invisible to anyone on the ground. Collin says that the journey, which will be a distance of about 90 miles to the Northeast, will take about 8 or 9 hours, depending upon whether or not the weather breaks.</p><p></p><p>[sblock=Duncan only]</p><p>90 miles to the Northeast is where the city of Hochoch is…</p><p>[/sblock]</p><p></p><p>Collin darts upward, causing the sled to shift violently, but the party can feel some sort of magical force, pushing on them in the opposite direction of the sled’s G-forces, enabling them to remain still, and avoid falling out of the sled. The party has almost zero visibility for the first two hours of travel, as the rain continues to pour from the sky; but the party is pleasantly surprised to find that the magic of the sled includes keeping them out of the weather, perfectly dry despite the heavy rainfall.</p><p></p><p>After Collin manages to outrun the rainfall, the skies clear, and the party is treated to spectacular views of the forested hills below. After another hour, the party is able to see a river below, as the forests of the Oyt Wood fade from view, giving way to miles and miles of grassland prairies. Collin seems to be following the river, and near the journey’s end, the party is surprised to find that they are approaching a large, walled city!</p><p></p><p>Collin lands quickly, about a mile outside the walls, near one of the inbound roads; he lands without being seen, well behind the merchant caravan that is farther ahead, near the entrance to the city. Collin activates the ring again, and the sled vanishes. He then returns to his Gray Elf form, and bows.</p><p></p><p><strong>Collin smiles, and says,</strong> <span style="color: #800080">“Welcome to the City of Hochoch. Follow me, my mother’s tower is the city’s trade district, which is still another hour on foot.”</span></p><p></p><p>[gm] <span style="font-size: 12px"><strong>TO BE CONTINUED!</strong></span> [/gm]</p><p></p><p>[gm] <strong>P.S.</strong> We will assume that the posts directed to Collin's mother occur once the party arrives at her tower. And that part of the story is coming soon! [/gm]</p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7437846, member: 6790669"] [b]Collin's Plan Part One[/b] [B]Once the introductions are concluded, Collin says,[/B] [COLOR=purple]“Do you have a campsite nearby? If so, we should pay it a quick visit, and gather up anything that you’d rather not leave behind.”[/COLOR] Collin snaps his fingers, and suddenly, the large Dragon is gone; in his place, stands a comely, male Gray Elf, with blonde hair, and silver eyes, wearing fine, brown leather armor, and green silk pants, complimented by a white, silk shirt. He stands about 6’4” tall, and is a bit on the heavier, more muscular side, compared to the average Gray Elf. [COLOR=purple]“If you don’t mind, once you have everything you need from your camp, I’d like to take you to meet my mother; I’m sure she’d be delighted to meet the heroes who sundered the power of Nosnra’s tribe. Nosnra and Vulka were powerful forces of evil, who long dominated this region. Ending their reign of terror was a great service to all the citizens of Geoff. And if you’d like to stay awhile, you’ll find that my mother’s hospitality is unmatched.”[/COLOR] Collin asks the four surrendered Giants, in their native language, if they’d like to leave this place. All of them nod, yes. Collin then casts 4 spells (1 on each Giant) causing each one to shrink down to man-size. [gm] Collin casts [B][I]Reduce Person[/I][/B] four times. [/gm] Collin tells the party that the spell will last long enough for the Giants to use the party’s escape route, and reach the overlook campsite. From there, Collin says he will instruct them on where to go. He tells the party that they should be able to reach the area that he will tell them about; from there, his mother can assist them in leaving the region, and finding a new home. The party leads Collin and the four Giants out on foot, the way they came; the whole group reaches the overlook in less than two minutes. The rain is still falling heavily, and the party quickly becomes drenched, from head to toe. Collin instructs the Giants where to go from here; since several party members speak Giant, it is easy to surmise that he is telling them to head for a location which is 20 miles Northeast of this campsite, at the edge of the Oyt Wood, along the banks of the Javan River. The Giants nod, and seem to understand his instructions, indicating that they have visited that part of the region before, while participating in raids. Collin tells the Giants that they should arrive there after about 6 hours of overland travel, and that once there, they should camp there for at least two days. As a gesture of goodwill, Collin allows each of the four Giants to take a suit of Drow Banded Mail, and a Masterwork Greatsword. All of them already have several rocks in their bags that will enable them to hunt agile prey such as deer and wild hogs. Collin tells them that killing animals is fine, but that he’d better not hear of them molesting any Humans, Dwarves, Elves, or other Demi-Humans. The Giants readily agree to Collin’s terms. As the party is collecting their gear, Collin raises the claw with the ring, and activates it. Those with Spellcraft can tell that the spell effect is similar to the [I][B]Mount[/B][/I] spell, except that it creates an enormous sled, which is big enough not only for all of the party members to sit in, but also contains a rear cargo area that is big enough to load all of the horses onto. There is also a set of reins and a large harness attached to the sled. After the campsite is cleared, Collin returns to his true form, and dons the harness; it is clear that Collin intends to play the role of horse, except that this “horse” can fly! Collin informs the party the journey shall be swift, and that the sled is enchanted; as long as the sled is at least 500 feet off the ground, it will remain invisible to anyone on the ground. Collin says that the journey, which will be a distance of about 90 miles to the Northeast, will take about 8 or 9 hours, depending upon whether or not the weather breaks. [sblock=Duncan only] 90 miles to the Northeast is where the city of Hochoch is… [/sblock] Collin darts upward, causing the sled to shift violently, but the party can feel some sort of magical force, pushing on them in the opposite direction of the sled’s G-forces, enabling them to remain still, and avoid falling out of the sled. The party has almost zero visibility for the first two hours of travel, as the rain continues to pour from the sky; but the party is pleasantly surprised to find that the magic of the sled includes keeping them out of the weather, perfectly dry despite the heavy rainfall. After Collin manages to outrun the rainfall, the skies clear, and the party is treated to spectacular views of the forested hills below. After another hour, the party is able to see a river below, as the forests of the Oyt Wood fade from view, giving way to miles and miles of grassland prairies. Collin seems to be following the river, and near the journey’s end, the party is surprised to find that they are approaching a large, walled city! Collin lands quickly, about a mile outside the walls, near one of the inbound roads; he lands without being seen, well behind the merchant caravan that is farther ahead, near the entrance to the city. Collin activates the ring again, and the sled vanishes. He then returns to his Gray Elf form, and bows. [B]Collin smiles, and says,[/B] [COLOR=#800080]“Welcome to the City of Hochoch. Follow me, my mother’s tower is the city’s trade district, which is still another hour on foot.”[/COLOR] [gm] [SIZE=3][B]TO BE CONTINUED![/B][/SIZE] [/gm] [gm] [B]P.S.[/B] We will assume that the posts directed to Collin's mother occur once the party arrives at her tower. And that part of the story is coming soon! [/gm] [/QUOTE]
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